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e0c35c6845
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feat: Update shader paths to remove file extensions for consistency
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2026-01-05 22:14:52 +00:00 |
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ce0a6d8754
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feat: Update surface colors for floor, ceiling, and wall shaders
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2026-01-05 21:17:41 +00:00 |
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80363a9673
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feat: Update music track and adjust surface tint colors for shaders
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2026-01-05 21:03:43 +00:00 |
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843aef30fa
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feat: Update colors and add texture effects for floor, ceiling, and wall shaders
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2026-01-05 20:58:42 +00:00 |
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3395572e90
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feat: Add new shaders for floor, ceiling, and wall; update shader handling in cube creation
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2026-01-05 20:49:37 +00:00 |
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87d72e6e12
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feat: Enhance spinning cube shader and adjust rainbow color calculations
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2026-01-05 20:41:48 +00:00 |
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2af65b3352
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feat: Refactor spinning cube creation and update room object colors
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2026-01-05 20:34:41 +00:00 |
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e36bad2ec3
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feat: Adjust cube position in model matrix for improved visibility
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2026-01-05 10:25:36 +00:00 |
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5a65de8188
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feat: Update cube rendering to use solid shader for room geometry
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2026-01-05 10:13:23 +00:00 |
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2fef2b14ca
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feat: Add PBR shader support and atmospherics configuration
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2026-01-05 10:05:52 +00:00 |
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27045a3a6a
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feat: Implement PBR shaders and enhance atmospheric effects in rendering
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2026-01-05 09:55:38 +00:00 |
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f2e7ae3d2e
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feat: Enhance Lua editor with search functionality and status feedback
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2026-01-05 09:48:54 +00:00 |
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ce33d75472
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feat: Enhance mouse grab functionality and improve logging in SDL window service
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2026-01-05 09:16:38 +00:00 |
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a5cfcee03d
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feat: Add solid shader support and update room dimensions in cube logic
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2026-01-05 09:01:39 +00:00 |
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acb4a8338e
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feat: Update camera yaw to face toward -Z direction in cube logic
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2026-01-05 08:56:06 +00:00 |
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08dd8e083a
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feat: Add asset synchronization function and update demo run command to include asset syncing option
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2026-01-05 08:48:30 +00:00 |
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8b4be32638
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feat: Adjust camera position and add lanterns to room layout
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2026-01-05 08:39:41 +00:00 |
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e7337d004c
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feat: Update room dimensions and apply colors to static cubes in the scene
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2026-01-05 08:32:10 +00:00 |
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844b640329
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feat: Add input bindings for jump and noclip toggle, and update related configurations
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2026-01-05 08:19:17 +00:00 |
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83aeb18826
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feat: Enhance camera movement by allowing forward movement to use pitch and add logging for debugging
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2026-01-05 08:03:14 +00:00 |
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2a8a36adab
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feat: Implement custom atan2 function with fallback for compass heading
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2026-01-05 07:47:51 +00:00 |
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e79c0ad01c
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feat: Add fly up and fly down input bindings and update related services
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2026-01-05 07:37:59 +00:00 |
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b8fe3acccf
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feat: Implement mouse grab configuration and handling in input and window services
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2026-01-05 07:16:57 +00:00 |
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ca9830b978
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feat: Add input bindings configuration for keyboard and gamepad actions
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2026-01-05 06:55:13 +00:00 |
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5548d3b3ce
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feat: Implement gamepad support and audio control enhancements in input and audio services
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2026-01-05 06:32:34 +00:00 |
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Richard Ward
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8f434d8fd0
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lua audio support
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2025-12-19 17:21:23 +00:00 |
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Richard Ward
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9ce36f3839
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glm stuff
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2025-12-19 16:44:45 +00:00 |
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Richard Ward
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1a37903435
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bullet3 support
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2025-12-19 16:39:30 +00:00 |
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Richard Ward
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96ac0fbba6
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load from stl
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2025-12-19 16:30:00 +00:00 |
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Richard Ward
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a9ad53ca8d
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add stlloader
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2025-12-19 16:22:19 +00:00 |
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Richard Ward
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845aea848b
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add lua debug mode
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2025-12-19 12:13:22 +00:00 |
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Richard Ward
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b3ee3496b6
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update cube logic
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2025-12-19 12:02:00 +00:00 |
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Richard Ward
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3ca9ce773d
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code
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2025-12-18 19:13:31 +00:00 |
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Richard Ward
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bc6794787e
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multi object support
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2025-12-18 18:49:15 +00:00 |
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Richard Ward
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30fc2d74a4
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lua cplusplus cube spinner
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2025-12-18 18:29:33 +00:00 |
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