feat: Update shader paths to remove file extensions for consistency

This commit is contained in:
2026-01-05 22:14:52 +00:00
parent e25a558fb2
commit e0c35c6845
3 changed files with 16 additions and 16 deletions

View File

@@ -201,28 +201,28 @@ end
local shader_variants = {
default = {
vertex = "shaders/cube.vert.spv",
fragment = "shaders/cube.frag.spv",
vertex = "shaders/cube.vert",
fragment = "shaders/cube.frag",
},
solid = {
vertex = "shaders/solid.vert.spv",
fragment = "shaders/solid.frag.spv",
vertex = "shaders/solid.vert",
fragment = "shaders/solid.frag",
},
floor = {
vertex = "shaders/solid.vert.spv",
fragment = "shaders/floor.frag.spv",
vertex = "shaders/solid.vert",
fragment = "shaders/floor.frag",
},
wall = {
vertex = "shaders/solid.vert.spv",
fragment = "shaders/wall.frag.spv",
vertex = "shaders/solid.vert",
fragment = "shaders/wall.frag",
},
ceiling = {
vertex = "shaders/solid.vert.spv",
fragment = "shaders/ceiling.frag.spv",
vertex = "shaders/solid.vert",
fragment = "shaders/ceiling.frag",
},
pbr = {
vertex = "shaders/pbr.vert.spv",
fragment = "shaders/pbr.frag.spv",
vertex = "shaders/pbr.vert",
fragment = "shaders/pbr.frag",
},
}

View File

@@ -68,8 +68,8 @@ end
local shader_variants = {
default = {
vertex = "shaders/gui_2d.vert.spv",
fragment = "shaders/gui_2d.frag.spv",
vertex = "shaders/gui_2d.vert",
fragment = "shaders/gui_2d.frag",
},
}

View File

@@ -226,8 +226,8 @@ local cubeIndices = {
local shaderVariants = {
default = {
vertex = "shaders/cube.vert.spv",
fragment = "shaders/cube.frag.spv",
vertex = "shaders/cube.vert",
fragment = "shaders/cube.frag",
},
}