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Fix gameengine build: remove stale source, add spirv-tools
- CMakeLists.txt: Remove non-existent audio_command_service.cpp - conanfile.py: Add spirv-tools/1.4.313.0 for glslang compatibility Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -358,7 +358,6 @@ if(BUILD_SDL3_APP)
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src/services/impl/shader/shader_pipeline_validator.cpp
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$<$<NOT:$<BOOL:${ENABLE_VITA}>>:src/services/impl/gui/bgfx_gui_service.cpp>
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$<$<NOT:$<BOOL:${ENABLE_VITA}>>:src/services/impl/graphics/bgfx_shader_compiler.cpp>
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src/services/impl/audio/audio_command_service.cpp
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src/services/impl/scene/physics_bridge_service.cpp
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src/services/impl/scene/mesh_service.cpp
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src/services/impl/platform/sdl_window_service.cpp
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@@ -36,7 +36,8 @@ class SDL3CppConan(ConanFile):
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"bgfx/1.129.8930-495",
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"entt/3.16.0",
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"materialx/1.39.1",
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"spirv-cross/1.4.321.0"
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"spirv-cross/1.4.321.0",
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"spirv-tools/1.4.313.0"
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)
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def configure(self):
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