Fix gameengine build: remove stale source, add spirv-tools

- CMakeLists.txt: Remove non-existent audio_command_service.cpp
- conanfile.py: Add spirv-tools/1.4.313.0 for glslang compatibility

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
2026-02-01 22:16:49 +00:00
parent d23f4a8be4
commit 6d8937933e
2 changed files with 2 additions and 2 deletions

View File

@@ -358,7 +358,6 @@ if(BUILD_SDL3_APP)
src/services/impl/shader/shader_pipeline_validator.cpp
$<$<NOT:$<BOOL:${ENABLE_VITA}>>:src/services/impl/gui/bgfx_gui_service.cpp>
$<$<NOT:$<BOOL:${ENABLE_VITA}>>:src/services/impl/graphics/bgfx_shader_compiler.cpp>
src/services/impl/audio/audio_command_service.cpp
src/services/impl/scene/physics_bridge_service.cpp
src/services/impl/scene/mesh_service.cpp
src/services/impl/platform/sdl_window_service.cpp

View File

@@ -36,7 +36,8 @@ class SDL3CppConan(ConanFile):
"bgfx/1.129.8930-495",
"entt/3.16.0",
"materialx/1.39.1",
"spirv-cross/1.4.321.0"
"spirv-cross/1.4.321.0",
"spirv-tools/1.4.313.0"
)
def configure(self):