diff --git a/gameengine/CMakeLists.txt b/gameengine/CMakeLists.txt index c78bd8a19..64c49cc06 100644 --- a/gameengine/CMakeLists.txt +++ b/gameengine/CMakeLists.txt @@ -358,7 +358,6 @@ if(BUILD_SDL3_APP) src/services/impl/shader/shader_pipeline_validator.cpp $<$>:src/services/impl/gui/bgfx_gui_service.cpp> $<$>:src/services/impl/graphics/bgfx_shader_compiler.cpp> - src/services/impl/audio/audio_command_service.cpp src/services/impl/scene/physics_bridge_service.cpp src/services/impl/scene/mesh_service.cpp src/services/impl/platform/sdl_window_service.cpp diff --git a/gameengine/conanfile.py b/gameengine/conanfile.py index 9e68ef064..383a7f8be 100644 --- a/gameengine/conanfile.py +++ b/gameengine/conanfile.py @@ -36,7 +36,8 @@ class SDL3CppConan(ConanFile): "bgfx/1.129.8930-495", "entt/3.16.0", "materialx/1.39.1", - "spirv-cross/1.4.321.0" + "spirv-cross/1.4.321.0", + "spirv-tools/1.4.313.0" ) def configure(self):