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2165fe99dd
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feat: Refactor RenderCommandService to use lazy initialization and remove Initialize method
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2026-01-04 14:08:32 +00:00 |
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d30e423294
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feat: Remove temporary graphics initialization code from Run method
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2026-01-04 14:07:20 +00:00 |
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440d5c6b6b
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feat: Update RegisterServices to correctly register EventBus with SwapchainService
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2026-01-04 14:05:00 +00:00 |
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768af4ea65
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feat: Enhance GraphicsService to include window service and update swapchain handling
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2026-01-04 14:04:51 +00:00 |
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3903168a46
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feat: Add SDL initialization in SdlWindowService to ensure proper setup before window creation
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2026-01-04 13:55:43 +00:00 |
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4786a335aa
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feat: Enhance service registration by passing runtime configuration to JsonConfigService
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2026-01-04 13:55:13 +00:00 |
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d0b2ca8d26
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feat: Simplify service registration in ServiceBasedApp by using template parameters
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2026-01-04 13:55:05 +00:00 |
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5f76776f47
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feat: Re-enable service initialization in ServiceBasedApp and improve SDL initialization check in SdlWindowService
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2026-01-04 13:54:56 +00:00 |
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92967ac971
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feat: Update RegisterServices to pass eventBus to input and swapchain services
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2026-01-04 13:54:46 +00:00 |
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899e4763f2
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feat: Temporarily disable service initialization in ServiceBasedApp and add GetCurrentCommandBuffer and GetGraphicsQueue methods in GraphicsService
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2026-01-04 13:54:02 +00:00 |
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086719280c
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feat: Temporarily disable graphics initialization and rendering for testing purposes
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2026-01-04 13:48:55 +00:00 |
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dc0c9bfebe
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feat: Enhance ServiceBasedApp constructor with detailed logging for initialization steps
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2026-01-04 13:47:57 +00:00 |
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59e3b9509e
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feat: Introduce service-based architecture with Scene and Graphics services for improved rendering and scene management
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2026-01-04 13:47:33 +00:00 |
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