00a359d85f
refactor: Enhance service architecture by introducing IPlatformService and updating dependencies
...
- Removed core/platform.hpp and core/vulkan_utils.cpp, integrating their functionality into new platform_service implementations.
- Updated service registrations to utilize IPlatformService for improved modularity.
- Refactored event bus usage across services to leverage IEventBus interface.
- Enhanced buffer management in BufferService with detailed logging and error handling.
- Updated GUI rendering services to utilize buffer service for resource management.
- Cleaned up includes and improved overall code organization for better maintainability.
2026-01-04 17:43:18 +00:00
1e6be869e0
Refactor script and audio services to enhance logging and remove unused components
...
- Removed the LuaScriptService implementation and interface as it was redundant.
- Updated ShaderManager and ScriptEngine to utilize ILogger for improved logging.
- Enhanced SdlAudioService with detailed logging for audio operations and error handling.
- Refactored physics bridge service to include logging for physics operations.
- Updated interfaces to remove IScriptService and adjust dependencies accordingly.
- Cleaned up includes and organized namespaces for better code clarity.
2026-01-04 17:14:06 +00:00
e4278de6d8
refactor: Remove PhysicsBridge integration from script engine and services for improved modularity
2026-01-04 16:11:48 +00:00
9eb4383ef8
refactor: Remove MeshLoader implementation to streamline script handling
2026-01-04 15:54:58 +00:00
1fee867237
stuff
2026-01-04 15:54:52 +00:00
704dd7f2f1
stuff
2026-01-04 15:54:42 +00:00
6b98369bd7
stuff
2026-01-04 15:54:28 +00:00
41b58afc69
refactor: Introduce script engine and related services for enhanced scripting capabilities
2026-01-04 15:39:07 +00:00
0a893172c1
refactor: Update audio service integration and logger usage in application components
2026-01-04 15:07:30 +00:00
2caecabd63
refactor: Integrate audio update mechanism in ApplicationController for improved audio management
2026-01-04 15:06:34 +00:00
7b101f23ef
refactor: Update SdlAudioService to use SDL audio stream for playback and cleanup
2026-01-04 15:06:27 +00:00
87e8de27f3
refactor: Implement SDL audio initialization, playback, and cleanup in SdlAudioService
2026-01-04 15:06:13 +00:00
9bf9d0c8e9
refactor: Enhance SdlAudioService by adding AudioData struct and related methods for improved audio handling
2026-01-04 15:03:15 +00:00
e2be23ddf0
refactor: Remove logger implementation and update CMakeLists to reflect changes
2026-01-04 15:03:09 +00:00
4a8e454d60
refactor: Update LogRuntimeConfig to cast width and height to int for logging and adjust log level declaration
2026-01-04 14:59:47 +00:00
0b3a0432f6
refactor: Update LogRuntimeConfig to use fully qualified ILogger type and stub SetAudioPlayer method in LuaScriptService for service-based audio handling
2026-01-04 14:59:33 +00:00
b5d9438253
refactor: Remove SetAudioPlayer method from AudioManager and ScriptEngine, transitioning to service-based audio handling
2026-01-04 14:59:10 +00:00
e79759329b
refactor: Remove ExecuteAudioCommand from AudioManager, transitioning to service-based audio handling
2026-01-04 14:59:01 +00:00
965bf28a8f
refactor: Remove audio player command execution from AudioManager, transitioning to service-based handling
2026-01-04 14:58:54 +00:00
445db77bb0
refactor: Remove AudioPlayer integration from AudioManager and transition to service-based audio handling
2026-01-04 14:58:48 +00:00
f76be2d4e2
refactor: Remove AudioPlayer references and transition to service-based audio management
2026-01-04 14:58:27 +00:00
8d269b8c67
Remove SDL3 application rendering and swapchain management code
...
- Deleted sdl3_app_render.cpp and sdl3_app_swapchain.cpp files, which contained the rendering and swapchain management logic for the SDL3 application.
- Removed associated header files and macros that were no longer needed.
- Eliminated the Vulkan API wrapper functions and the script service implementation, streamlining the codebase.
- This cleanup reduces complexity and potential maintenance overhead for the SDL3 application.
2026-01-04 14:55:18 +00:00
a4802179e0
fix: Update error handling in ServiceBasedApp and main to fallback to console logging when logger is unavailable
2026-01-04 14:54:43 +00:00
7b549804f9
feat: Refactor LogRuntimeConfig to use ILogger for improved logging consistency
2026-01-04 14:54:21 +00:00
471b18e58c
feat: Add ConfigureLogging method and GetLogger for improved logging configuration
2026-01-04 14:54:12 +00:00
b24e1062a0
feat: Add ConfigureLogging method to ServiceBasedApp for enhanced logging configuration
2026-01-04 14:54:02 +00:00
da0499a469
fix: Correct logging calls in RecreateSwapchain and OnWindowResized for consistency
2026-01-04 14:51:09 +00:00
80d8866924
feat: Add ILogger dependency to SwapchainService and update logging calls for consistency
2026-01-04 14:51:03 +00:00
084c71e9a6
feat: Replace logging calls with ILogger in SwapchainService for improved consistency
2026-01-04 14:50:53 +00:00
954d7dd897
feat: Add ILogger dependency to SwapchainService for improved logging
2026-01-04 14:50:44 +00:00
ee7337aa38
feat: Add ILogger dependency to RenderCommandService and update logging calls for improved consistency
2026-01-04 14:49:54 +00:00
24bde1f584
feat: Replace logging with ILogger in EndFrame and CreateCommandPool for consistency
2026-01-04 14:49:38 +00:00
4feab709a2
feat: Replace logging with ILogger in BeginFrame and RecordCommands for consistency
2026-01-04 14:49:24 +00:00
ac35dd42eb
feat: Add ILogger dependency to RenderCommandService for improved logging
2026-01-04 14:49:17 +00:00
4edebc959a
feat: Integrate ILogger into SdlInputService and LuaScriptService for improved logging
2026-01-04 14:48:58 +00:00
1da2fd757a
feat: Add ILogger dependency to LuaScriptService for improved logging
2026-01-04 14:47:59 +00:00
324f67b73c
fix: Add missing memory header include in VulkanDeviceService
2026-01-04 14:47:52 +00:00
f1384d1355
feat: Replace logging with ILogger in CreateSurface and CreateInstance for consistency
2026-01-04 14:47:33 +00:00
b1b09e9059
feat: Integrate ILogger into VulkanDeviceService for improved logging
2026-01-04 14:47:08 +00:00
ae42addcb2
feat: Replace logging in CleanupBuffers and Shutdown with ILogger for consistency
2026-01-04 14:46:31 +00:00
358eb6d477
feat: Replace logging calls in UploadIndexData and CreateBuffer with ILogger for consistency
2026-01-04 14:46:22 +00:00
2c2182f658
feat: Integrate ILogger into BufferService for enhanced logging capabilities
2026-01-04 14:46:15 +00:00
1d6b7e5819
feat: Add ILogger dependency to BufferService for enhanced logging capabilities
2026-01-04 14:46:05 +00:00
4e7e8982c8
feat: Pass ILogger instance to SdlAudioService for improved logging
2026-01-04 14:45:48 +00:00
f23c152928
feat: Integrate ILogger into SdlAudioService and PipelineService for enhanced logging
2026-01-04 14:45:38 +00:00
4d8bc2a457
feat: Integrate ILogger into SceneService and PipelineService for enhanced logging
2026-01-04 14:44:24 +00:00
ddfb9c5c4b
feat: Pass ILogger instance to VulkanGuiService registration for improved logging
2026-01-04 14:42:24 +00:00
0a62b8c466
feat: Replace logging::TraceGuard with ILogger logging in Resize and Shutdown methods
2026-01-04 14:42:17 +00:00
691abee8f7
feat: Replace logging::TraceGuard with ILogger logging in PrepareFrame and RenderToSwapchain methods
2026-01-04 14:42:11 +00:00
8ff88de33b
feat: Integrate ILogger into BulletPhysicsService and VulkanGuiService for improved logging
2026-01-04 14:42:03 +00:00