mirror of
https://github.com/johndoe6345789/SDL3CPlusPlus.git
synced 2026-04-24 13:44:58 +00:00
feat: Add crash recovery service and integrate it into ServiceBasedApp
This commit is contained in:
@@ -132,6 +132,7 @@ if(BUILD_SDL3_APP)
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src/services/impl/buffer_service.cpp
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src/services/impl/render_command_service.cpp
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src/services/impl/sdl_audio_service.cpp
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src/services/impl/crash_recovery_service.cpp
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src/services/impl/vulkan_gui_service.cpp
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src/services/impl/bullet_physics_service.cpp
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src/services/impl/scene_service.cpp
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@@ -17,6 +17,7 @@
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#include "services/impl/sdl_audio_service.hpp"
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#include "services/impl/vulkan_gui_service.hpp"
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#include "services/impl/bullet_physics_service.hpp"
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#include "services/impl/crash_recovery_service.hpp"
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#include "services/impl/logger_service.hpp"
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#include <stdexcept>
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@@ -24,16 +25,23 @@ namespace sdl3cpp::app {
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ServiceBasedApp::ServiceBasedApp(const std::filesystem::path& scriptPath)
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: scriptPath_(scriptPath) {
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logging::Logger::GetInstance().Trace("ServiceBasedApp::ServiceBasedApp: constructor starting");
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// Register logger service first
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registry_.RegisterService<services::ILogger, services::impl::LoggerService>();
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logger_ = registry_.GetService<services::ILogger>();
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logger_->Trace("ServiceBasedApp", "ServiceBasedApp", "scriptPath=" + scriptPath_.string(), "constructor starting");
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try {
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logging::Logger::GetInstance().Info("ServiceBasedApp::ServiceBasedApp: Setting up SDL");
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logger_->Info("ServiceBasedApp::ServiceBasedApp: Setting up SDL");
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SetupSDL();
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logging::Logger::GetInstance().Info("ServiceBasedApp::ServiceBasedApp: Registering services");
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logger_->Info("ServiceBasedApp::ServiceBasedApp: Registering services");
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RegisterServices();
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// Get the logger service after registration
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logger_ = registry_.GetService<services::ILogger>();
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// Get and initialize crash recovery service
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crashRecoveryService_ = registry_.GetService<services::ICrashRecoveryService>();
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if (crashRecoveryService_) {
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crashRecoveryService_->Initialize();
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}
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logger_->Info("ServiceBasedApp::ServiceBasedApp: Creating controllers");
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@@ -50,6 +58,11 @@ ServiceBasedApp::ServiceBasedApp(const std::filesystem::path& scriptPath)
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ServiceBasedApp::~ServiceBasedApp() {
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logger_->Trace("ServiceBasedApp", "~ServiceBasedApp", "", "Entering");
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// Shutdown crash recovery service
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if (crashRecoveryService_) {
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crashRecoveryService_->Shutdown();
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}
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applicationController_.reset();
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lifecycleController_.reset();
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@@ -98,8 +111,25 @@ void ServiceBasedApp::Run() {
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}
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}
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// Run the main application loop
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applicationController_->Run();
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// Run the main application loop with crash recovery
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if (crashRecoveryService_) {
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bool success = crashRecoveryService_->ExecuteWithTimeout(
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[this]() { applicationController_->Run(); },
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30000, // 30 second timeout for the main loop
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"Main Application Loop"
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);
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if (!success) {
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logger_->Warn("ServiceBasedApp::Run: Main loop timed out, attempting recovery");
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if (crashRecoveryService_->AttemptRecovery()) {
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logger_->Info("ServiceBasedApp::Run: Recovery successful, restarting main loop");
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applicationController_->Run(); // Try again
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}
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}
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} else {
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// Fallback if no crash recovery service
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applicationController_->Run();
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}
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// Shutdown all services
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lifecycleController_->ShutdownAll();
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@@ -108,7 +138,13 @@ void ServiceBasedApp::Run() {
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} catch (const std::exception& e) {
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logger_->Error("ServiceBasedApp::Run: Application error: " + std::string(e.what()));
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throw;
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// Attempt recovery on exception
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if (crashRecoveryService_ && crashRecoveryService_->AttemptRecovery()) {
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logger_->Info("ServiceBasedApp::Run: Recovered from exception");
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} else {
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throw;
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}
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}
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}
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@@ -124,8 +160,11 @@ void ServiceBasedApp::SetupSDL() {
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void ServiceBasedApp::RegisterServices() {
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logger_->Trace("ServiceBasedApp", "RegisterServices", "", "Entering");
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// Logger service (needed by all other services)
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registry_.RegisterService<services::ILogger, services::impl::LoggerService>();
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// Logger service already registered in constructor
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// Crash recovery service (needed early for crash detection)
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registry_.RegisterService<services::ICrashRecoveryService, services::impl::CrashRecoveryService>(
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registry_.GetService<services::ILogger>());
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// Event bus (needed by window service)
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registry_.RegisterService<events::EventBus, events::EventBus>();
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@@ -7,6 +7,7 @@
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#include "controllers/lifecycle_controller.hpp"
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#include "controllers/application_controller.hpp"
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#include "services/interfaces/i_logger.hpp"
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#include "services/interfaces/i_crash_recovery_service.hpp"
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namespace sdl3cpp::app {
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@@ -37,6 +38,7 @@ private:
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std::unique_ptr<controllers::LifecycleController> lifecycleController_;
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std::unique_ptr<controllers::ApplicationController> applicationController_;
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std::shared_ptr<services::ILogger> logger_;
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std::shared_ptr<services::ICrashRecoveryService> crashRecoveryService_;
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};
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} // namespace sdl3cpp::app
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202
src/services/impl/crash_recovery_service.cpp
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202
src/services/impl/crash_recovery_service.cpp
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@@ -0,0 +1,202 @@
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#include "crash_recovery_service.hpp"
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#include <future>
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#include <chrono>
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#include <sstream>
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#include <cstring>
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#include <unistd.h>
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namespace sdl3cpp::services::impl {
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// Static instance for signal handler
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CrashRecoveryService* CrashRecoveryService::instance_ = nullptr;
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CrashRecoveryService::CrashRecoveryService(std::shared_ptr<ILogger> logger)
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: logger_(logger)
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, crashDetected_(false)
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, lastSignal_(0)
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, signalHandlersInstalled_(false) {
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logger_->Trace("CrashRecoveryService", "CrashRecoveryService", "", "Created");
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}
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CrashRecoveryService::~CrashRecoveryService() {
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logger_->Trace("CrashRecoveryService", "~CrashRecoveryService", "", "Destroying");
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Shutdown();
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}
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void CrashRecoveryService::Initialize() {
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logger_->Trace("CrashRecoveryService", "Initialize", "", "Initializing crash recovery service");
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SetupSignalHandlers();
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crashDetected_ = false;
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lastSignal_ = 0;
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crashReport_.clear();
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logger_->Info("CrashRecoveryService::Initialize: Crash recovery service initialized");
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}
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void CrashRecoveryService::Shutdown() {
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logger_->Trace("CrashRecoveryService", "Shutdown", "", "Shutting down crash recovery service");
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RemoveSignalHandlers();
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logger_->Info("CrashRecoveryService::Shutdown: Crash recovery service shutdown");
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}
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bool CrashRecoveryService::ExecuteWithTimeout(std::function<void()> func, int timeoutMs, const std::string& operationName) {
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logger_->Trace("CrashRecoveryService", "ExecuteWithTimeout", "timeoutMs=" + std::to_string(timeoutMs) + ", operationName=" + operationName, "Executing with timeout");
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auto future = std::async(std::launch::async, func);
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if (future.wait_for(std::chrono::milliseconds(timeoutMs)) == std::future_status::timeout) {
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logger_->Warn("CrashRecoveryService::ExecuteWithTimeout: Operation '" + operationName + "' timed out after " + std::to_string(timeoutMs) + "ms");
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// Attempt to cancel the operation (limited effectiveness)
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// Note: std::future doesn't provide direct cancellation, this is just detection
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return false;
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}
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try {
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future.get(); // Re-throw any exceptions
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logger_->Trace("CrashRecoveryService", "ExecuteWithTimeout", "", "Operation completed successfully");
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return true;
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} catch (const std::exception& e) {
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logger_->Error("CrashRecoveryService::ExecuteWithTimeout: Operation '" + operationName + "' threw exception: " + e.what());
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throw;
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}
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}
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bool CrashRecoveryService::IsCrashDetected() const {
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return crashDetected_.load();
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}
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bool CrashRecoveryService::AttemptRecovery() {
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logger_->Trace("CrashRecoveryService", "AttemptRecovery", "", "Attempting recovery");
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std::lock_guard<std::mutex> lock(crashMutex_);
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if (!crashDetected_) {
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logger_->Warn("CrashRecoveryService::AttemptRecovery: No crash detected");
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return true;
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}
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bool recovered = PerformRecovery();
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if (recovered) {
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crashDetected_ = false;
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lastSignal_ = 0;
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crashReport_.clear();
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logger_->Info("CrashRecoveryService::AttemptRecovery: Recovery successful");
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} else {
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logger_->Error("CrashRecoveryService::AttemptRecovery: Recovery failed");
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}
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return recovered;
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}
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std::string CrashRecoveryService::GetCrashReport() const {
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std::lock_guard<std::mutex> lock(crashMutex_);
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return crashReport_;
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}
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void CrashRecoveryService::SignalHandler(int signal) {
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if (instance_) {
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instance_->HandleCrash(signal);
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}
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}
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void CrashRecoveryService::SetupSignalHandlers() {
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if (signalHandlersInstalled_) {
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return;
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}
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instance_ = this;
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struct sigaction sa;
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std::memset(&sa, 0, sizeof(sa));
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sa.sa_handler = SignalHandler;
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sa.sa_flags = SA_RESTART;
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// Install handlers for common crash signals
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if (sigaction(SIGSEGV, &sa, &oldSigsegv_) == -1) {
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logger_->Warn("CrashRecoveryService::SetupSignalHandlers: Failed to install SIGSEGV handler");
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}
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if (sigaction(SIGABRT, &sa, &oldSigabrt_) == -1) {
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logger_->Warn("CrashRecoveryService::SetupSignalHandlers: Failed to install SIGABRT handler");
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}
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if (sigaction(SIGFPE, &sa, &oldSigfpe_) == -1) {
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logger_->Warn("CrashRecoveryService::SetupSignalHandlers: Failed to install SIGFPE handler");
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}
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if (sigaction(SIGILL, &sa, &oldSigill_) == -1) {
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logger_->Warn("CrashRecoveryService::SetupSignalHandlers: Failed to install SIGILL handler");
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}
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signalHandlersInstalled_ = true;
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logger_->Info("CrashRecoveryService::SetupSignalHandlers: Signal handlers installed");
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}
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void CrashRecoveryService::RemoveSignalHandlers() {
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if (!signalHandlersInstalled_) {
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return;
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}
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// Restore original signal handlers
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sigaction(SIGSEGV, &oldSigsegv_, nullptr);
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sigaction(SIGABRT, &oldSigabrt_, nullptr);
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sigaction(SIGFPE, &oldSigfpe_, nullptr);
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sigaction(SIGILL, &oldSigill_, nullptr);
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signalHandlersInstalled_ = false;
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instance_ = nullptr;
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logger_->Info("CrashRecoveryService::RemoveSignalHandlers: Signal handlers removed");
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}
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void CrashRecoveryService::HandleCrash(int signal) {
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std::lock_guard<std::mutex> lock(crashMutex_);
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crashDetected_ = true;
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lastSignal_ = signal;
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std::stringstream ss;
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ss << "Crash detected! Signal: " << signal << " (";
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switch (signal) {
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case SIGSEGV: ss << "SIGSEGV - Segmentation fault"; break;
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case SIGABRT: ss << "SIGABRT - Abort signal"; break;
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case SIGFPE: ss << "SIGFPE - Floating point exception"; break;
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case SIGILL: ss << "SIGILL - Illegal instruction"; break;
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default: ss << "Unknown signal"; break;
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}
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ss << ")\nProcess ID: " << getpid();
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ss << "\nThread ID: " << std::this_thread::get_id();
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crashReport_ = ss.str();
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logger_->Error("CrashRecoveryService::HandleCrash: " + crashReport_);
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// Note: In a real implementation, you might want to:
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// 1. Generate a core dump
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// 2. Send crash report to monitoring service
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// 3. Attempt graceful shutdown
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// 4. Restart critical services
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// For now, we just log and set the flag
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}
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bool CrashRecoveryService::PerformRecovery() {
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// Basic recovery logic - in a real implementation this would be more sophisticated
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logger_->Info("CrashRecoveryService::PerformRecovery: Performing basic recovery");
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// Reset crash state
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// In a more advanced implementation, this might:
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// - Restart failed services
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// - Reset corrupted state
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// - Reinitialize resources
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// - Restore from backup
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logger_->Info("CrashRecoveryService::PerformRecovery: Recovery completed");
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return true;
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}
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} // namespace sdl3cpp::services::impl
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59
src/services/impl/crash_recovery_service.hpp
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59
src/services/impl/crash_recovery_service.hpp
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@@ -0,0 +1,59 @@
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#pragma once
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#include "../interfaces/i_crash_recovery_service.hpp"
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#include "../interfaces/i_logger.hpp"
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#include <atomic>
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#include <thread>
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#include <mutex>
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#include <condition_variable>
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#include <csignal>
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#include <string>
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#include <functional>
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namespace sdl3cpp::services::impl {
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/**
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* @brief Crash recovery service implementation.
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*
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* Detects crashes and infinite loops, provides recovery mechanisms.
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* Uses signal handlers and timeout monitoring.
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*/
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class CrashRecoveryService : public ICrashRecoveryService {
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public:
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explicit CrashRecoveryService(std::shared_ptr<ILogger> logger);
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~CrashRecoveryService() override;
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// ICrashRecoveryService interface
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void Initialize() override;
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void Shutdown() override;
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bool ExecuteWithTimeout(std::function<void()> func, int timeoutMs, const std::string& operationName) override;
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bool IsCrashDetected() const override;
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bool AttemptRecovery() override;
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std::string GetCrashReport() const override;
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private:
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// Signal handling
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static void SignalHandler(int signal);
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void SetupSignalHandlers();
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void RemoveSignalHandlers();
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// Crash detection and recovery
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void HandleCrash(int signal);
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bool PerformRecovery();
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std::shared_ptr<ILogger> logger_;
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std::atomic<bool> crashDetected_;
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std::atomic<int> lastSignal_;
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std::string crashReport_;
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mutable std::mutex crashMutex_;
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// Signal handler state
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static CrashRecoveryService* instance_;
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struct sigaction oldSigsegv_;
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struct sigaction oldSigabrt_;
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struct sigaction oldSigfpe_;
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struct sigaction oldSigill_;
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bool signalHandlersInstalled_;
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};
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} // namespace sdl3cpp::services::impl
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60
src/services/interfaces/i_crash_recovery_service.hpp
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60
src/services/interfaces/i_crash_recovery_service.hpp
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@@ -0,0 +1,60 @@
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#pragma once
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#include <functional>
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#include <string>
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namespace sdl3cpp::services {
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/**
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* @brief Crash recovery service interface.
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*
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* Provides mechanisms for detecting and recovering from crashes and infinite loops.
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* Small, focused service (~30 lines) for application stability.
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*/
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class ICrashRecoveryService {
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public:
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virtual ~ICrashRecoveryService() = default;
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/**
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* @brief Initialize crash recovery mechanisms.
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*/
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virtual void Initialize() = 0;
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/**
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* @brief Shutdown crash recovery mechanisms.
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*/
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virtual void Shutdown() = 0;
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/**
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* @brief Execute a function with timeout protection.
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*
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* @param func Function to execute
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* @param timeoutMs Timeout in milliseconds
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* @param operationName Name of the operation for logging
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* @return true if function completed successfully, false if timeout occurred
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*/
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virtual bool ExecuteWithTimeout(std::function<void()> func, int timeoutMs, const std::string& operationName) = 0;
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/**
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* @brief Check if a crash has been detected.
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*
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* @return true if crash detected
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*/
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virtual bool IsCrashDetected() const = 0;
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/**
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* @brief Attempt recovery from detected crash.
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*
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* @return true if recovery successful
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*/
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virtual bool AttemptRecovery() = 0;
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/**
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* @brief Get crash report.
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*
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* @return Crash report string
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*/
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virtual std::string GetCrashReport() const = 0;
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};
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} // namespace sdl3cpp::services
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