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https://github.com/johndoe6345789/metabuilder.git
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Second-pass a11y work across all 12 component groups. Every interactive element now has activeFocusOnTab, Keys.onReturnPressed/SpacePressed, and context-aware Accessible.name/description bindings. Highlights: - Dialogs: keyboard handlers with enabled-guard on confirm buttons - CDropdownMenu: full keyboard nav (Up/Down/Enter/Escape) - CLoginForm: explicit KeyNavigation.tab chain (username→password→submit) - CNotificationBell: dynamic "3 notifications"/"No notifications" name - CJobProgressBar: Accessible.minimumValue/maximumValue/currentValue - CExecutionStatusDot: "Execution status: Running/Passed/Failed" binding - CKeyboardShortcuts: invisible Repeater exposes all shortcuts to a11y tree - CDataTable rows: "Row N of M" descriptions - Canvas elements: Accessible.Canvas role + keyboard zoom (+/- keys) - DropdownExpandedList: focus-highlight extended to :activeFocus - Dynamic names reflect loading state (e.g. "Signing in, please wait") Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
104 lines
2.8 KiB
QML
104 lines
2.8 KiB
QML
import QtQuick
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import QtQuick.Controls
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import QtQuick.Layouts
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import QmlComponents 1.0
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Rectangle {
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id: root
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objectName: "card_level_ref_" + levelNumber
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Accessible.role: Accessible.Grouping
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Accessible.name: levelName + ", Level "
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+ levelNumber + ", " + role
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property string levelName: ""
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property string role: ""
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property string description: ""
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property color accent: "#6366F1"
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property int levelNumber: 1
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property bool isDark: false
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// MD3 tonal surfaces
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readonly property color surfaceContainerHigh: isDark
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? Qt.rgba(1, 1, 1, 0.08) : Qt.rgba(0.31, 0.31, 0.44, 0.10)
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readonly property color outlineVariant: isDark
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? Qt.rgba(1, 1, 1, 0.06) : Qt.rgba(0, 0, 0, 0.08)
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readonly property color onSurface: Theme.text
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readonly property color onSurfaceVariant: Theme.textSecondary
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implicitHeight: lvlCardCol.implicitHeight + 32
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radius: 16
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clip: true
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color: surfaceContainerHigh
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border.width: 1
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border.color: outlineVariant
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// Colored accent bar on the left
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Rectangle {
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anchors.left: parent.left
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anchors.top: parent.top
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anchors.bottom: parent.bottom
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width: 4
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color: root.accent
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}
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ColumnLayout {
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id: lvlCardCol
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.top: parent.top
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anchors.leftMargin: 20
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anchors.rightMargin: 20
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anchors.topMargin: 16
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spacing: 8
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RowLayout {
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Layout.fillWidth: true
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spacing: 10
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// Level number badge
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Rectangle {
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width: 28
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height: 28
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radius: 8
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color: Qt.rgba(root.accent.r, root.accent.g, root.accent.b,
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root.isDark ? 0.2 : 0.15)
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CText {
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anchors.centerIn: parent
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text: root.levelNumber.toString()
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font.pixelSize: 12
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font.weight: Font.Bold
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color: root.accent
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}
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}
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CText {
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text: root.levelName
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font.pixelSize: 15
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font.weight: Font.DemiBold
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color: root.onSurface
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}
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Item { Layout.fillWidth: true }
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CChip {
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text: root.role
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chipColor: root.accent
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variant: "filter"
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selected: true
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Accessible.role: Accessible.StaticText
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Accessible.name: root.role
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}
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}
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CText {
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text: root.description
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font.pixelSize: 13
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wrapMode: Text.Wrap
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Layout.fillWidth: true
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color: root.onSurfaceVariant
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lineHeight: 1.4
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}
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}
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}
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