- Introduced `Server` class for managing the Media Daemon, including configuration, lifecycle, and HTTP route handling.
- Added `TvEngine` class for managing TV channels, scheduling, EPG generation, and streaming functionalities.
- Created `types.hpp` to define various data structures and enums for jobs, radio, TV channels, and plugins.
- Implemented main entry point in `main.cpp` to initialize and run the Media Daemon server with command-line and environment variable configurations.
- Established error handling and result management using a generic `Result` class.
- Included necessary headers and dependencies for media processing and plugin management.
feat: Implement StreamCast package with detailed module structure and initialization
refactor: Simplify player module by re-exporting single-function modules for better maintainability
feat: Add detailed documentation for player controls and overlay components
feat: Improve scene management with new component structures and enhanced functionality
feat: Revamp scheduling facade with modular rendering and action handling
- Simplified structure validation by re-exporting functions from structure_config and validate_structure modules for better maintainability.
- Consolidated validation logic in validate.lua, delegating to validate_package module for clearer orchestration.
- Introduced new quick guide functionalities including step management (add, remove, update, reset ordering) and media handling (thumbnail and video URL validation).
- Added utility functions for URL validation and step creation, enhancing the quick guide's usability.
- Established type definitions for steps and media states to improve code clarity and type safety.
- Enhanced schema editor with new field and relation definitions, providing a more robust structure for database schema management.
- Added validation scripts for Lua quality, syntax, structure, and naming conventions.
- Implemented checks for metadata and component structures, ensuring compliance with defined schemas.
- Introduced validation for test file structures and common test files when lua_test is a devDependency.
- Updated manifest to include new Lua scripts for sorting, filtering, selection, and export functionalities.
- Improved documentation in UI_TO_LUA_MIGRATION.md to reflect current progress and completed phases.
- Added a new Slider component with support for controlled and uncontrolled values, marks, value labels, and customizable styles.
- Introduced new props for Slider including min, max, step, orientation, color, size, and disabled state.
- Implemented internal state management for value and visibility of value labels.
- Created SCSS styles for the Slider component, supporting various orientations, sizes, and color variants.
- Added accessibility features to the Slider component, including ARIA attributes.
chore: Introduce assertion utilities and refactor assertion functions
- Created standalone assertion functions (assertTrue, assertFalse, assertEqual, etc.) for better test readability.
- Developed assertion utilities for error handling and value stringification.
- Refactored existing assertion functions to utilize the new utility functions for improved maintainability.
- Implemented a chainable expect() function with various matchers for enhanced testing capabilities.
- Added type annotations and class definitions in the dashboard layout, stats, and data table modules for improved type safety and documentation.
- Introduced new classes for UI components, props, and configuration in the form builder, navigation menu, notification center, and UI dialogs packages.
- Implemented detailed type definitions for actions, fields, and pagination components to streamline usage and enhance clarity.
- Updated initialization functions in multiple packages to include versioning and installation context.
- Improved structure and readability of the codebase by organizing and documenting component properties and methods.
- Created CODE_REVIEW.md for comprehensive code review documentation.
- Updated 44 QML files to use modern versionless imports for QtQuick and QtQuick.Controls.
- Removed debug console.log statements from App.qml for cleaner code.
- Identified and documented minimal component implementations in CAutoGrid.qml and CEditorWrapper.qml, recommending enhancements for production readiness.
- Introduced `LanguageSelector.qml` for selecting application languages with a user-friendly interface.
- Created `NerdPanel.qml` to display API logs, session information, and keyboard shortcuts in a dedicated panel.
- Implemented `PatchDialog.qml` for viewing and managing Git patches, including copy and save functionalities.
- Developed `SendPromptDialog.qml` for sending prompts to Codex, featuring environment selection and input validation.
- Added `TaskListItem.qml` to represent individual tasks with detailed information and PR indicators.
- Introduced `ThemeSelector.qml` for selecting application themes with visual indicators.
feat(styles): create global styles entry point and organize global styles
feat(styles): implement base HTML element styles and utility classes for flexbox
feat(styles): establish layout, position, spacing, and text utility classes
feat(styles): introduce mixins for animations, cards, dialogs, flexbox, grid, and responsive design
test(quick_guide): add component and metadata validation tests for quick_guide package
test(ui_level6): implement metadata validation tests for ui_level6 package
- Implemented component schema validation in `component_schema.lua`.
- Created metadata schema validation in `metadata_schema.lua`.
- Developed structure validation logic in `structure_validator.lua`.
- Introduced Lua file validation functions in `lua_validator.lua`.
- Added integration tests for validation logic in `validate.test.lua`.
- Created unit tests for component, metadata, and structure validation.
- Added SVG icon for package representation.
- Established a main validation orchestrator in `validate.lua` to coordinate the validation process.