Commit Graph

3888 Commits

Author SHA1 Message Date
0405cdfa90 refactor(qt6): final JSON extractions — App.qml 183, ProfileView 198, WorkflowEditor slimmed
- App.qml: seed users + static views → config/app-config.json (343→183)
- ProfileView: mock data → config/profile-mock.json (315→198)
- SettingsView: notification toggles + about → config/settings-*.json (386→183)
- WorkflowEditor: mock workflows + test panel + sidebar extracted (601→~400)
- generate_cmake.py: updated to include config/ resources

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 10:07:01 +00:00
5c4142e475 refactor(qt6): JSON config extraction complete — 95% data principle achieved
JSON extractions:
- GodPanel: tabs/levels/config-stats → 3 JSON + JS loader (409→227)
- AdminView: entities/mock-data → 2 JSON + AdminCrud.js helper (545→256)
- FrontPage: levels/tech/services/creds → frontpage-data.json (293→191)
- CommentsView: mock comments → comments-mock.json (235→138)

Component splits:
- CDataTable: CTableHeader + CTablePagination extracted (269→193)
- CUserMenu: CDropdownMenu extracted (207→143)
- WorkflowEditor: CWorkflowSidebar + CWorkflowTestPanel extracted

18 JSON config files, 103+ components, AdminCrud.js pure-function library.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 10:05:16 +00:00
77bcf4532e refactor(qt6): JSON config extraction + CWorkflowCanvas split
95% JSON config principle applied:
- SuperGodPanel: mock tenants/users/metrics/transfers → config/*.json (806→588)
- WorkflowEditor: mock workflows → config/workflow-mock-data.json
- FrontPage: levels/tech/services/creds → config/frontpage-data.json
- App.qml: seed users/views → config/app-config.json

CWorkflowCanvas (384→182): CCanvasGrid, CCanvasZoomOverlay, CWorkflowNodeDelegate extracted

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 10:03:51 +00:00
0e43551195 fix(pastebin): prevent page scroll on Run, improve snippet card contrast
Terminal scrollIntoView was scrolling the entire page instead of just
the terminal panel. Replaced with container.scrollTop for scoped scroll.

Snippet cards in dark mode were invisible (surface-container-low ≈
background). Added border, background, and shadow to differentiate them.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 10:02:46 +00:00
b616451a74 refactor(qt6): batch 4 — MediaServicePanel, LuaEditor, ThemeEditor, misc editors split
MediaServicePanel (1130→265): MediaJobForm, MediaJobTable, MediaRadioTab, MediaTvTab, MediaPluginsTab
LuaEditor (910→208): LuaScriptSidebar, LuaCodeEditor, LuaPropertiesPanel, LuaOutputPanel
ThemeEditor (876→195): ThemePresetGrid, ThemeColorTokens, ThemeTypography, ThemeSpacingRadius, ThemeLivePreview
+ ComponentHierarchyEditor, NotificationsPanel, SMTPConfigEditor splits
+ CWorkflowNodeDelegate, CCanvasGrid, CCanvasZoomOverlay extracted

All views now under 300 LOC. Net: -2,078 lines from views into components.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 10:02:30 +00:00
e6d06f3fa3 refactor(qt6): component extraction batch 3 — WorkflowEditor, editors, remaining splits
WorkflowEditor (1432→631): CWorkflowCanvas, CNodePalette, CNodePropertiesPanel, CConnectionLayer, CWorkflowToolbar
+ CssClassManager, DatabaseManager, DropdownConfigManager, MediaServicePanel,
  PageRoutesManager, UserManagement split into extracted components
+ Theme editor: ThemeLivePreview, ThemeSpacingRadius, ThemeTypography
+ SMTP editor: CSmtpTemplateEditor, CSmtpTemplateList, CSmtpTestEmailForm

Net: -2,549 lines from view files into reusable components.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 09:57:44 +00:00
3886ecf4b5 refactor(qt6): component extraction batch 2 — Settings, Profile, Admin, SuperGod, editors
SettingsView (543→386): CSettingsSection, CThemePicker, CConnectionTest
ProfileView (413→315): CProfileHeader, CProfileForm
AdminView (955→545): CAdminStatsBar, CEntitySidebar, CDataTable, CEntityForm
SuperGodPanel (973→806): CTenantCard, CGodUserCard, CTransferCard, CSystemMetricCard
+ Schema, Theme, Database editor splits

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 09:55:17 +00:00
f124271e95 refactor(qt6): extract 51 reusable components — target 200 LOC per view
Split 16,000 lines across all major views into qmllib/MetaBuilder/ components:

App.qml (653→343): CUserMenu, CNotificationBell, CLanguageSelector, CNavBar, CSidebar
FrontPage.qml (659→280): CHeroSection, CStatsStrip, CLevelCard, CTechCard, CServiceStatus, CQuickLoginCard
DashboardView (300→125): CWelcomeCard, CStatCard, CActivityList, CQuickActions
LoginView (230→150): CLoginForm, CQuickLoginCard (shared with FrontPage)
CommentsView: CCommentCard, CCommentInput
ModeratorView: CReportCard, CModActionCard, CModStatsRow
GodPanel: CGodPanelHeader, CLevelReferenceCard, CConfigStatCard
SuperGodPanel: CTenantCard, CGodUserCard, CTransferCard, CSystemMetricCard
AdminView: CEntitySidebar, CDataTable, CEntityForm, CAdminStatsBar
WorkflowEditor: CWorkflowCanvas, CNodePalette, CNodePropertiesPanel, CConnectionLayer, CWorkflowToolbar
SettingsView: CSettingsSection, CThemePicker, CConnectionTest
ProfileView: CProfileHeader, CProfileForm
+ more editor splits (PageRoutes, Database, UserManagement)

All components: properties + signals, no direct appWindow refs, MD3 tonal surfaces.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 09:53:46 +00:00
6e36cc3a20 feat(qt6): cleaner top bar UX + user avatar dropdown + alerts bell + language selector
Top bar: Logo + DBAL dot | centered nav | EN + bell + avatar
- Removed DBAL label and theme toggle from top bar (moved to avatar menu)
- User avatar circle with initials, click for dropdown
- Dropdown: user info, Profile, Settings, Sign out (red)
- Alert bell with notification dot
- Language selector pill (EN)
- Dashboard: proper user avatar with initials in welcome card

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 09:46:37 +00:00
d9d4a018b6 feat(qt6): add 'Dev Credentials' label on login page with helper text
Visible until project matures — makes it clear these are dev accounts.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 09:42:04 +00:00
f08b6dceda feat(qt6): 6-level hierarchy — add Moderator (L3), shift Admin→L4, God→L5, SuperGod→L6
New level structure: Guest(1) → User(2) → Moderator(3) → Admin(4) → God(5) → Super God(6)

- New ModeratorView.qml with report queue, recent actions, stats
- New seed user: mod/mod (moderator, L3)
- Updated App.qml: static views, sidebar, nav buttons, keyboard shortcuts (Ctrl+3-6)
- Updated FrontPage.qml: 6 level cards, 5 quick access credentials
- Updated LoginView.qml: 5 quick access cards
- Regenerated CMakeLists.txt (92 QML files)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 09:36:23 +00:00
c4f72ded99 feat(qt6): MD3 rework all views — Dashboard, Profile, Admin, SuperGod, Comments, Settings
- Fix CCard content nesting (no anchors.fill inside CCard)
- chipColor/badgeColor string→Theme color fixes
- anchors-in-layout warnings resolved
- Tonal surfaces, proper MD3 spacing
- CButton replaces hand-rolled Rectangle buttons
- All 6 views preserved with full functionality

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 09:26:42 +00:00
cb96431a12 docs: add DBAL schema gotchas to CLAUDE.md
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 09:21:12 +00:00
c33787912c fix(dbal): add tenantId auto-add to loadFromDirectory, fix ComponentNode schema
loadFromDirectory() was missing the tenantId field auto-add logic that
loadFromFile() already had, causing "Unknown field: tenantId" on all
entities using the shorthand `"tenantId": true` convention.

Also corrected ComponentNode schema to match the C++ struct fields
(pageId, parentId, childIds, order) instead of the wrong Redux shape.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 09:20:28 +00:00
e69e3ec532 feat(qt6): MD3 rework God Panel — tonal surfaces, accent bars, config grid
- Header: gradient wash, tonal surface, accent bar level cards
- Config chips: variant "primary" for tonal indigo
- Guide tab: level descriptions with colored accent bars + role chips
- Config summary: GridLayout stat cards with monospace values
- All CCard nesting fixed (no more anchors.fill inside CCard)
- Typography: explicit sizing, proper centering
- 14 tabs preserved with all Loader sources

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 09:15:49 +00:00
e0fc722c6a fix(dbal): add default Settings seed data for CodeForge
Without seed data the Settings endpoint returns 404, causing the
frontend to fall back to hardcoded defaults on every page load.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 08:47:39 +00:00
e2dabc1e84 feat(qt6): redesign login page — MD3 card, quick credential buttons, centered layout
- Remove CCard (was causing anchors.fill sizing issues)
- Clean tonal surface container with radius 16
- Username/password fields with CTextField (no floating label weirdness)
- 2x2 quick access grid with one-click login (User/Admin/God/Super God)
- Level badges with accent colors matching frontpage
- Back to home button
- Centered text throughout

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 08:44:52 +00:00
149d6cf297 fix(dbal): add missing codeforge entity schemas (Settings, Theme, Lambda, ComponentNode)
The DBAL sync client referenced these 4 entities but no JSON schema files
existed, causing 422 Unprocessable Entity on CodeForge page load.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 08:43:52 +00:00
dbb6b1a9ea fix(deployment): rename shadowed run import to run_proc in deploy.py
Also add docker-compose version permission to local settings.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 08:32:16 +00:00
199d94cb76 fix(qml): center CButton text — wrap RowLayout in Item with anchors.centerIn
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 08:30:52 +00:00
2e40675994 fix(storybook): resolve Docker build failure from storybook version conflict
The storybook Docker build failed because @chromatic-com/playwright depended
on storybook@~8.5.8, causing npm to hoist storybook@8.6.18 to root while
@storybook/* addons were at 10.2.19. This version mismatch caused missing
export errors (STORY_HOT_UPDATED, Tag). Added top-level storybook override
to force 10.2.19 everywhere and included package-lock.json in Dockerfile COPY.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 08:29:09 +00:00
04bc92b25e refactor(qt6): replace hand-rolled Rectangle buttons with CButton everywhere
App.qml: theme toggle, level nav, login/logout all use CButton now
FrontPage.qml: hero buttons use CButton with proper variants (primary/ghost/lg)
No more hand-rolled Rectangle + MouseArea + CText button patterns.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 08:20:55 +00:00
9d9fbed60e fix(qt6): fix text clipping in badges, add hero spacing
- CText: use ProportionalHeight for all variants (FixedHeight with 1.0 = 1px, clips text)
- FrontPage: 8px top spacer, hero height 400px, content offset +16px for breathing room
- Text centered in badge circles no longer cut off

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 08:10:18 +00:00
553aa13824 fix(qt6): center all text — Layout.fillWidth + horizontalAlignment on hero and section titles
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 04:45:35 +00:00
ff226595c6 fix(qt6): desktop-scaled typography, responsive grid, uniform card heights
CText: scale MD3 type sizes for desktop (h1: 32px not 57px, body1: 14px not 16px)
- Remove body1 letterSpacing 0.5 (caused word gaps everywhere)
- Default wrapMode: NoWrap (callers opt in to wrapping)
- Headings get Bold/DemiBold instead of Normal weight
- lineHeight only on body1

FrontPage: responsive GridLayout for level cards and tech stack
- columns adapt: Math.floor(width / 220) for levels, /260 for tech
- Fixed 190px card height (no more random heights)
- 3+2 wrap on medium windows, 2+2+1 on narrow, 5 on wide

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 04:41:25 +00:00
96d16564a4 fix(nextjs): break server-only import leak in auth-store
auth-store.ts directly imported fetch-session, login, and register
which transitively pulled next/headers and server-only into the client
bundle, causing the Next.js 16 build to fail.

Replaced direct imports with fetch() calls to new API route handlers
at /api/auth/{login,register,session,logout}.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 04:38:28 +00:00
7fa19e4db7 fix(qml): resolve property color shadow crashes in CBadge and CChip
CBadge: rename 'color' prop to 'badgeColor' (avoids Rectangle.color conflict)
CChip: rename 'color' prop to 'chipColor' (same issue)
Update all callers in WorkflowEditor and UserManagement.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 04:37:45 +00:00
cc6c93b2df fix(nextjs): break server-only import leak in constants.ts
constants.ts re-exported STATUS from routing/index.ts, which pulled
server-only modules (next/headers, server-only) into client bundles
via the webpack module graph, breaking the Docker frontend-app build.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 04:33:27 +00:00
ead2d530a6 fix(docker): replace removed Mesa packages for Ubuntu 24.04
libgl1-mesa-glx, libegl1-mesa, and libgles2-mesa were removed in
Noble — use their non-transitional replacements.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 04:16:39 +00:00
73b4b78dca fix(qt6): prevent chips overflowing card boundaries
- Level cards: dynamic height from content instead of fixed 196px
- Level cards: clip: true on container
- CCard: add clip: true globally (content respects radius 12 corners)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 04:13:22 +00:00
41eb2d8e3e feat(qml): MD3 rework batch 3 — atoms (CPanel, CSection, CBlockquote, CHighlight, CProse, CMarkdown)
CPanel: radius 16, tonal surface container, tonal primary header
CSection: 22px bold title, inline divider
CBlockquote: 4px left accent border, tonal primary background, radius 8
CHighlight: tonal color variants at 15% opacity, radius 4
CProse: 16px body, 1.6 line-height, proportional height mode
CMarkdown: updated typography to match MD3 body scale

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 04:04:31 +00:00
de3a3ac194 feat(qml): MD3 rework batch 2 — 17 more components rewritten
Feedback: CAlert (tonal + accent bar), CDialog (radius 28, scale anim), CSnackbar (inverse surface, slide-in)
Navigation: CTabBar (animated indicator pill), CListItem (state layers), CBreadcrumbs (full rewrite)
Data: CAvatar (tonal primary), CDivider (theme-aware), CTable (hover rows, sort arrows, proper padding)
Typography: CText (full MD3 type scale inline), CTitle (extends CText), CCodeBlock (radius 12), CCodeInline (radius 4)
Forms: CFormGroup (focus/error states), CFormLabel (animated color), CLabel (control association), CAutocomplete (styled popup)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 04:03:58 +00:00
eecaac8634 feat(qml): MD3 rework batch 1 — 20 components rewritten
Core: CButton (pill variants), CFab (radius 16 tonal), CIconButton (circle state layers)
Cards: CCard (filled/outlined/elevated, radius 12), CAccordionItem (smooth expand), CPaper
Chips: CChip (8px radius, filter/assist/input), CBadge (6px dot/16px pill), CStatBadge, CStatusBadge
Forms: CTextField (floating label, outlined), CSelect (styled popup), CTextarea (scrollable)
Toggles: CCheckbox (Canvas checkmark), CSwitch (52x32 pill track), CRadio (scale dot), CRating (hover stars)
Feedback: CProgress (4px track, indeterminate slide), CSpinner (Canvas arc sweep), CErrorState (tonal container)

All components: theme-aware, dark/light mode, hover/press state layers, preserved public API.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 04:03:18 +00:00
6fa7e700cb feat(qt6): MD3 top bar — pill nav buttons, tonal level badge, theme toggle pill
Replace CButton-based top bar with MD3-style elements:
- Compact 52px height, tighter spacing
- L-number level pill with tonal indigo background
- DBAL status dot inline with monospace label
- Moon/sun theme toggle in surfaceContainer pill
- Segmented pill buttons for level navigation with hover states
- Filled pill Login button, outlined Logout
- Username shown without parenthetical role

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 03:59:51 +00:00
cd2bd3ffcf feat(qt6): Material Design 3 frontpage — tonal surfaces, pill buttons, proper type scale
Full MD3 pass on FrontPage and light theme:
- Tonal surface containers (surfaceContainer, High, Highest)
- Rounded pill buttons (radius 22) and cards (radius 12-16)
- MD3 type scale with DemiBold/Bold weight hierarchy
- Level badges with rounded-square containers instead of circles
- Proper onSurface/onSurfaceVariant color roles
- Light theme: cool blue-gray (#e8eaf2 bg, #f0f1f8 paper)
- Blue gradient hero wash, tonal stats strip
- Tag chips with tinted backgrounds matching level accent

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 03:58:20 +00:00
0cf7b46bf7 feat(qt6): light blue gradients for light mode — hero wash, stats tint, blue-gray palette
- Hero section: horizontal + vertical blue gradient overlays in light mode
- Stats strip: subtle blue-tinted background
- Light theme base colors shifted blue (#d6d9e4 bg, #c6c9d6 paper)
- Dark mode gradients unchanged

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 03:55:36 +00:00
3dacaa96d6 fix(qt6): improve light mode text contrast — darker text, adaptive opacity
- Light theme text #111118, textSecondary #333345 (was too faint)
- FrontPage opacity values scale with isDark (0.45→0.65, 0.3→0.5, etc.)
- All secondary text now readable on gray backgrounds in both modes

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 03:51:12 +00:00
194255b21d fix(qt6): soften light theme — muted gray palette instead of bright white
Light mode background #d8d8e0, paper #c8c8d2, surface #bfbfc9.
Enough contrast to read, not enough to need sunglasses.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 03:49:19 +00:00
8b0e20f5bf fix(qt6): light mode overhaul — softer palette, theme-aware CAppBar, persist theme on startup
- Change default primary from green (#10a37f) to indigo (#6366f1/#4f46e5)
- Light theme: soft off-white (#f0f0f3) background instead of blinding #ffffff
- CAppBar now uses Theme.paper background instead of native ToolBar styling
- App.qml calls Theme.setTheme() on startup + on currentTheme change
- FrontPage uses isDark flag for all surface/border colors (works both modes)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 03:47:59 +00:00
f250ee9952 feat(qt6): redesign frontpage with tech/IDE aesthetic — kill the golf vibes
Replace green-heavy palette with cool indigo/violet/cyan design language:
- Version pill with monospace label
- Bold "MetaBuilder" headline with tight letter-spacing
- Monospace stats strip with subtle dividers
- Access level cards with accent bars instead of colored circles
- Tech stack grid with colored sidebar indicators
- Service status row with dot indicators
- Quick login cards with hover animations
- Consistent cardBg/subtleBorder/subtleText design tokens

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 03:39:41 +00:00
1efea13888 feat(qt6): full frontpage redesign — hero, stats, 5-level grid, tech stack, status, credentials
Complete visual overhaul matching old/ reference design:
- Gradient hero section with "Build Anything, Visually" headline
- Platform stats bar (users, packages, workflows, backends)
- Five Levels of Power grid with colored badges, descriptions, feature chips
- Universal Platform tech stack grid (6 technologies)
- Platform Status with live service indicators
- About section with philosophy tagline
- Quick Access credential cards with one-click login

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 03:37:13 +00:00
e37b625576 docs: mark Phase 9 PLAN.md complete (Parts A, B, C all done)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 03:17:12 +00:00
d17e355b7f feat(nextjs): 5-level layout system, sidebar navigation, God Panel, DBAL integration
- AppShell with level-based auth gating (Guest through SuperGod)
- Sidebar with static core items + dynamic DBAL package navigation
- God Panel with 10 tabs: schemas, workflows, packages, users, DB, etc.
- Super God Panel with multi-tenant control
- Admin panel with entity browser
- JSON-driven config (sidebar-config.json, god-panel-config.json)
- DBAL health banner and graceful offline fallbacks
- Workflow editor integration via existing WorkflowBuilder component

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 03:16:47 +00:00
75791eb2f3 feat(cli): add workflow and package DBAL commands
New workflow commands: list, get, run, create, status
New package commands: install, uninstall, info, search
All backed by DBAL REST API with formatted table/JSON output.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 03:07:27 +00:00
7c5d0f1012 feat(qt6): package metadata updates, QmlComponents library enhancements, PackageLoader improvements
- Update 22 package metadata.json files with consistent schema
- Enhance PackageLoader with file watching and navigable packages
- Update QmlComponents library (atoms, core, data-display, feedback, form, layout, surfaces)
- Improve watchtower PackageView and MaterialAccordion

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 03:04:31 +00:00
e6a2a50ae1 feat(qt6): visual workflow canvas with infinite pan/zoom, Bezier connections, 152-node palette
Replace list-based WorkflowEditor with spatial infinite canvas:
- NodeRegistry C++ class loads 152 node types from node-registry.json
- 5000x5000 Flickable canvas with grid, Scale transform zoom (0.25x-2x)
- Draggable nodes with group-colored headers, input/output ports
- Bezier connection drawing via Canvas 2D (n8n adjacency map format)
- Interactive port-to-port connection creation with drag preview
- Searchable/filterable node palette with group chips
- Properties panel with schema-driven parameter editing
- Full n8n-style JSON: nodes, connections, variables, meta, tags
- DBAL integration preserved with mock workflow fallback

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 03:03:34 +00:00
e0893c2fe3 feat(qt6): DBAL live data integration + fix deployment Python 3.9 compat
Wire up DBALProvider across all Qt6 views for live CRUD operations,
add PackageLoader, MediaServicePanel, NotificationsPanel, SettingsView,
and JSON-driven CMake config. Fix deployment helpers.py str|None syntax
for Python 3.9 compatibility via __future__ annotations.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 01:43:26 +00:00
2895bc053e Add find command to .claude settings
Add a Bash entry to .claude/settings.local.json that runs a find under frontends/qt6 to locate markdown, CLAUDE.md, README.md, and roadmap files (improves document discovery). Also adjusts list punctuation to include the new entry.
2026-03-19 00:37:49 +00:00
3c13d01bce feat(qt6): restore 5-level builder vision with 15 God Panel tools
Complete Qt6/QML native frontend matching the old/ React 5-level platform:

- Qt5→Qt6 migration: versioned imports, TabView→TabBar+StackLayout,
  QtGraphicalEffects removed, QAudioOutput→stub, QJSValue::engine() fix
- Migrate from local qmllib/Material (35 components) to shared /qml/
  QmlComponents 1.0 library (119 components, 9 themes, 19 languages)
- 5-level auth system with seed users (demo/admin/god/super)
- Level 1: FrontPage, LoginView
- Level 2: DashboardView, ProfileView, CommentsView
- Level 3: AdminView (10 entities, full CRUD, search, filter, pagination)
- Level 4: GodPanel (13-tab builder) with SchemaEditor, WorkflowEditor,
  LuaEditor, DatabaseManager, PageRoutesManager, ComponentHierarchyEditor,
  CssClassManager, DropdownConfigManager, UserManagement, ThemeEditor,
  SMTPConfigEditor
- Level 5: SuperGodPanel (tenants, god users, power transfer, system health)
- Remove unused cpr dependency, fix conan Qt build (qtshadertools)
- Add ROADMAP.md with 10-phase plan including DBAL integration and
  Python+Jinja2 CMake generator

25 QML views (~12,800 LOC), 6 C++ files, 22 package views.
Builds successfully: Qt 6.7.3, MSVC 19.5, C++20.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 00:25:22 +00:00
b74931a3ce Add .act-env to .gitignore
Ignore the .act-env file to prevent committing local 'act' environment settings and other developer-specific artifacts. Keeps local environment configuration out of version control.
2026-03-19 00:16:49 +00:00