6 Commits

Author SHA1 Message Date
862cc29457 various changes 2026-03-09 22:30:41 +00:00
d0dbb64ebd chore: Cleanup unused imports and fix gameengine build
- Remove unused Layout import from JSONUIPage
- Remove unused imports from codegen components and hooks
- Fix assimp 3mf exporter conflict with libzip (duplicate symbols)
- Add SDL input service include
- Update workflow step string handling for type safety
- Add Qt6 CMakeUserPresets.json
- Add gameengine CodeQL build script

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-02 09:00:49 +00:00
6d8937933e Fix gameengine build: remove stale source, add spirv-tools
- CMakeLists.txt: Remove non-existent audio_command_service.cpp
- conanfile.py: Add spirv-tools/1.4.313.0 for glslang compatibility

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-01 22:16:49 +00:00
f87e40de4c Fix Conan package versions to available conan-center versions
- gameengine: shaderc/2024.3 → 2025.3, rapidjson → cci.20230929, stb → cci.20230920
- frontends/cli: sol2/3.4.1 → 3.5.0, lua/5.4.7 → 5.4.6 (sol2 compat)
- frontends/qt6: qt/6.8.1 → 6.7.3 (6.8.x has Xcode version check issues)
- services/media_daemon: fmt/12.0.1 → 12.0.0 (spdlog compat)

All Conan installs now succeed with --build=missing

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-01 22:04:21 +00:00
bb17f395fe feat: complete fakemui accessibility integration with data-testid and ARIA
Complete implementation of accessibility utilities across fakemui components:

**New Files**:
- src/utils/accessibility.ts - Core accessibility utilities (moved from legacy)
- src/utils/accessibility.module.scss - Accessibility SCSS styles
- src/utils/useAccessible.ts - React hooks for accessibility:
  * useAccessible() - Generate test IDs and ARIA attributes
  * useKeyboardNavigation() - Handle keyboard events
  * useFocusManagement() - Programmatic focus control
  * useLiveRegion() - Screen reader announcements
  * useFocusTrap() - Focus trapping for modals

**Component Updates**:
- Button.tsx - Added data-testid and ARIA support via useAccessible hook
- TextField.tsx - Added data-testid, aria-invalid, aria-describedby support

**Documentation**:
- docs/ACCESSIBILITY_INTEGRATION.md - Complete integration guide with examples

**Features**:
- 50+ preset test ID generators (form, canvas, settings, navigation, etc.)
- ARIA attribute patterns for buttons, toggles, dialogs, tabs, live regions
- Keyboard navigation helpers (Enter, Escape, Arrow keys, Tab)
- Accessibility validators (hasLabel, isKeyboardAccessible, etc.)
- Fully typed TypeScript with AccessibilityFeature, Component, Action types

All components now support reliable testing via data-testid and screen reader access via ARIA attributes.

Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com>
2026-01-23 17:25:48 +00:00
6fbc47a2db feat: Add SDL3CPlusPlus game engine to gameengine/
Import SDL3CPlusPlus C++ game engine with:
- SDL3 + bgfx rendering backend
- Vulkan/Metal/DirectX shader support
- MaterialX material system
- Scene framework with ECS architecture
- Comprehensive test suite (TDD approach)
- Conan package management
- CMake build system

This provides the native C++ foundation for the Universal Platform's
Game and 3D capability modules.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-21 16:29:20 +00:00