mirror of
https://github.com/johndoe6345789/SDL3CPlusPlus.git
synced 2026-04-24 13:44:58 +00:00
stuff
This commit is contained in:
@@ -392,6 +392,7 @@ add_executable(script_engine_tests
|
||||
src/services/impl/scene_script_service.cpp
|
||||
src/services/impl/shader_script_service.cpp
|
||||
src/services/impl/materialx_shader_generator.cpp
|
||||
src/services/impl/shader_pipeline_validator.cpp
|
||||
src/services/impl/sdl_window_service.cpp
|
||||
src/services/impl/ecs_service.cpp
|
||||
src/services/impl/scene_service.cpp
|
||||
@@ -432,6 +433,7 @@ add_executable(bgfx_gui_service_tests
|
||||
src/services/impl/bgfx_gui_service.cpp
|
||||
src/services/impl/bgfx_shader_compiler.cpp
|
||||
src/services/impl/materialx_shader_generator.cpp
|
||||
src/services/impl/shader_pipeline_validator.cpp
|
||||
src/services/impl/pipeline_compiler_service.cpp
|
||||
)
|
||||
target_include_directories(bgfx_gui_service_tests PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/src")
|
||||
@@ -464,6 +466,7 @@ add_executable(vulkan_shader_linking_test
|
||||
src/services/impl/bgfx_shader_compiler.cpp
|
||||
src/services/impl/json_config_service.cpp
|
||||
src/services/impl/materialx_shader_generator.cpp
|
||||
src/services/impl/shader_pipeline_validator.cpp
|
||||
src/services/impl/platform_service.cpp
|
||||
src/services/impl/sdl_window_service.cpp
|
||||
src/events/event_bus.cpp
|
||||
@@ -564,6 +567,46 @@ target_link_libraries(render_coordinator_init_order_test PRIVATE
|
||||
GTest::gtest_main
|
||||
)
|
||||
add_test(NAME render_coordinator_init_order_test COMMAND render_coordinator_init_order_test)
|
||||
|
||||
# Test: Bgfx backend frame guard (ensures texture loads are blocked before first frame)
|
||||
add_executable(bgfx_backend_frame_guard_test
|
||||
tests/bgfx_backend_frame_guard_test.cpp
|
||||
src/services/impl/bgfx_graphics_backend.cpp
|
||||
src/services/impl/bgfx_shader_compiler.cpp
|
||||
src/stb_image.cpp
|
||||
)
|
||||
target_include_directories(bgfx_backend_frame_guard_test PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/src")
|
||||
target_include_directories(bgfx_backend_frame_guard_test PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/src/bgfx_tools/shaderc")
|
||||
target_link_libraries(bgfx_backend_frame_guard_test PRIVATE
|
||||
GTest::gtest
|
||||
GTest::gtest_main
|
||||
${SDL3CPP_RENDER_STACK_LIBS}
|
||||
${SDL3CPP_STB_LIBS}
|
||||
glm::glm
|
||||
SDL3::SDL3
|
||||
)
|
||||
if(TARGET shaderc_local)
|
||||
target_link_libraries(bgfx_backend_frame_guard_test PRIVATE shaderc_local)
|
||||
elseif(TARGET shaderc::shaderc)
|
||||
target_link_libraries(bgfx_backend_frame_guard_test PRIVATE shaderc::shaderc)
|
||||
elseif(TARGET shaderc::shaderc_combined)
|
||||
target_link_libraries(bgfx_backend_frame_guard_test PRIVATE shaderc::shaderc_combined)
|
||||
else()
|
||||
message(WARNING "shaderc CMake target not found; skipping link for bgfx_backend_frame_guard_test.")
|
||||
endif()
|
||||
add_test(NAME bgfx_backend_frame_guard_test COMMAND bgfx_backend_frame_guard_test)
|
||||
|
||||
# Test: Graphics service buffer lifecycle (TDD guard for VRAM leaks on reupload)
|
||||
add_executable(graphics_service_buffer_lifecycle_test
|
||||
tests/graphics_service_buffer_lifecycle_test.cpp
|
||||
src/services/impl/graphics_service.cpp
|
||||
)
|
||||
target_include_directories(graphics_service_buffer_lifecycle_test PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/src")
|
||||
target_link_libraries(graphics_service_buffer_lifecycle_test PRIVATE
|
||||
GTest::gtest
|
||||
GTest::gtest_main
|
||||
)
|
||||
add_test(NAME graphics_service_buffer_lifecycle_test COMMAND graphics_service_buffer_lifecycle_test)
|
||||
endif()
|
||||
|
||||
if(ENABLE_VITA)
|
||||
|
||||
@@ -182,12 +182,11 @@ bgfx::TextureHandle BgfxGraphicsBackend::LoadTextureFromFile(
|
||||
}
|
||||
|
||||
// VALIDATION: Ensure bgfx is ready for texture creation
|
||||
const bgfx::Stats* stats = bgfx::getStats();
|
||||
if (stats && stats->numFrames == 0) {
|
||||
// (bgfx::Stats does not expose a frame counter, so we track it ourselves.)
|
||||
if (!HasProcessedFrame()) {
|
||||
if (logger_) {
|
||||
logger_->Error("BgfxGraphicsBackend::LoadTextureFromFile: "
|
||||
"Attempted to load texture BEFORE first bgfx::frame()! "
|
||||
"This will cause GPU driver crashes. "
|
||||
"Attempted to load texture BEFORE first bgfx::frame(). "
|
||||
"Fix: Call BeginFrame()+EndFrame() before loading textures. "
|
||||
"path=" + path);
|
||||
}
|
||||
@@ -215,8 +214,10 @@ After implementing fix, check logs for proper order:
|
||||
[INFO] Application starting
|
||||
[TRACE] BgfxGraphicsBackend::Initialize
|
||||
[TRACE] RenderCoordinatorService::RenderFrame - shadersLoaded=false
|
||||
[TRACE] BgfxGraphicsBackend::BeginFrame
|
||||
[TRACE] BgfxGraphicsBackend::EndFrame frameNum=1 ← CRITICAL: First frame
|
||||
[TRACE] RenderCoordinatorService::RenderFrame - Priming bgfx with a dummy frame before shader load
|
||||
[TRACE] GraphicsService::BeginFrame
|
||||
[TRACE] GraphicsService::EndFrame
|
||||
[TRACE] BgfxGraphicsBackend::EndFrame frameNumber=0 ← CRITICAL: First frame
|
||||
[TRACE] GraphicsService::LoadShaders ← After first frame
|
||||
[TRACE] BgfxGraphicsBackend::CreatePipeline shaderKey=floor
|
||||
[TRACE] BgfxGraphicsBackend::LoadTextureFromFile path=wood_color.jpg
|
||||
@@ -692,4 +693,4 @@ Read bgfx_frame_requirement_test.cpp
|
||||
|
||||
Now I'll update TEST 1 to use the manual frame tracking:
|
||||
|
||||
Now update TEST 2:
|
||||
Now update TEST 2:
|
||||
|
||||
@@ -454,6 +454,7 @@ void BgfxGraphicsBackend::Initialize(void* window, const GraphicsConfig& config)
|
||||
if (initialized_) {
|
||||
return;
|
||||
}
|
||||
frameCount_ = 0;
|
||||
(void)config;
|
||||
|
||||
SDL_Window* sdlWindow = static_cast<SDL_Window*>(window);
|
||||
@@ -609,6 +610,7 @@ void BgfxGraphicsBackend::Shutdown() {
|
||||
DestroyUniforms();
|
||||
bgfx::shutdown();
|
||||
initialized_ = false;
|
||||
frameCount_ = 0;
|
||||
}
|
||||
|
||||
void BgfxGraphicsBackend::RecreateSwapchain(uint32_t width, uint32_t height) {
|
||||
@@ -700,6 +702,13 @@ bgfx::TextureHandle BgfxGraphicsBackend::LoadTextureFromFile(const std::string&
|
||||
if (logger_) {
|
||||
logger_->Trace("BgfxGraphicsBackend", "LoadTextureFromFile", "path=" + path);
|
||||
}
|
||||
if (!HasProcessedFrame()) {
|
||||
if (logger_) {
|
||||
logger_->Error("BgfxGraphicsBackend::LoadTextureFromFile: Attempted to load texture BEFORE first "
|
||||
"bgfx::frame(). Call BeginFrame()+EndFrame() before loading textures. path=" + path);
|
||||
}
|
||||
return BGFX_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
int width = 0;
|
||||
int height = 0;
|
||||
@@ -1063,7 +1072,12 @@ bool BgfxGraphicsBackend::EndFrame(GraphicsDeviceHandle device) {
|
||||
if (!initialized_) {
|
||||
return false;
|
||||
}
|
||||
bgfx::frame();
|
||||
const uint32_t frameNumber = bgfx::frame();
|
||||
frameCount_ = frameNumber + 1;
|
||||
if (logger_) {
|
||||
logger_->Trace("BgfxGraphicsBackend", "EndFrame",
|
||||
"frameNumber=" + std::to_string(frameNumber));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -51,6 +51,10 @@ public:
|
||||
void* GetGraphicsQueue() const override;
|
||||
|
||||
private:
|
||||
friend bgfx::TextureHandle LoadTextureFromFileForTest(const BgfxGraphicsBackend& backend,
|
||||
const std::string& path,
|
||||
uint64_t samplerFlags);
|
||||
|
||||
// Texture memory budget tracker to prevent GPU memory exhaustion
|
||||
class TextureMemoryTracker {
|
||||
public:
|
||||
@@ -142,6 +146,7 @@ private:
|
||||
void ApplyMaterialXUniforms(const std::array<float, 16>& modelMatrix);
|
||||
void DestroyPipelines();
|
||||
void DestroyBuffers();
|
||||
bool HasProcessedFrame() const { return frameCount_ > 0; }
|
||||
|
||||
std::shared_ptr<IConfigService> configService_;
|
||||
std::shared_ptr<IPlatformService> platformService_;
|
||||
@@ -156,6 +161,7 @@ private:
|
||||
uint32_t viewportWidth_ = 0;
|
||||
uint32_t viewportHeight_ = 0;
|
||||
bool initialized_ = false;
|
||||
uint32_t frameCount_ = 0;
|
||||
bgfx::ViewId viewId_ = 0;
|
||||
PlatformHandleInfo platformHandleInfo_{};
|
||||
bgfx::PlatformData platformData_{};
|
||||
|
||||
@@ -113,6 +113,13 @@ void GraphicsService::UploadVertexData(const std::vector<core::Vertex>& vertices
|
||||
throw std::runtime_error("Graphics service not initialized");
|
||||
}
|
||||
|
||||
if (vertexBuffer_ && backend_) {
|
||||
logger_->Trace("GraphicsService", "UploadVertexData",
|
||||
"destroyingPreviousVertexBuffer=true");
|
||||
backend_->DestroyBuffer(device_, vertexBuffer_);
|
||||
vertexBuffer_ = nullptr;
|
||||
}
|
||||
|
||||
// Convert vertices to bytes
|
||||
std::vector<uint8_t> data(sizeof(core::Vertex) * vertices.size());
|
||||
std::memcpy(data.data(), vertices.data(), data.size());
|
||||
@@ -127,6 +134,13 @@ void GraphicsService::UploadIndexData(const std::vector<uint16_t>& indices) {
|
||||
throw std::runtime_error("Graphics service not initialized");
|
||||
}
|
||||
|
||||
if (indexBuffer_ && backend_) {
|
||||
logger_->Trace("GraphicsService", "UploadIndexData",
|
||||
"destroyingPreviousIndexBuffer=true");
|
||||
backend_->DestroyBuffer(device_, indexBuffer_);
|
||||
indexBuffer_ = nullptr;
|
||||
}
|
||||
|
||||
// Convert indices to bytes
|
||||
std::vector<uint8_t> data(sizeof(uint16_t) * indices.size());
|
||||
std::memcpy(data.data(), indices.data(), data.size());
|
||||
|
||||
68
tests/bgfx_backend_frame_guard_test.cpp
Normal file
68
tests/bgfx_backend_frame_guard_test.cpp
Normal file
@@ -0,0 +1,68 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include "services/impl/bgfx_graphics_backend.hpp"
|
||||
#include "services/interfaces/i_logger.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace sdl3cpp::services::impl {
|
||||
|
||||
bgfx::TextureHandle LoadTextureFromFileForTest(const BgfxGraphicsBackend& backend,
|
||||
const std::string& path,
|
||||
uint64_t samplerFlags) {
|
||||
return backend.LoadTextureFromFile(path, samplerFlags);
|
||||
}
|
||||
|
||||
class CapturingLogger final : public sdl3cpp::services::ILogger {
|
||||
public:
|
||||
void SetLevel(sdl3cpp::services::LogLevel level) override { level_ = level; }
|
||||
sdl3cpp::services::LogLevel GetLevel() const override { return level_; }
|
||||
void SetOutputFile(const std::string&) override {}
|
||||
void SetMaxLinesPerFile(size_t) override {}
|
||||
void EnableConsoleOutput(bool) override {}
|
||||
void Log(sdl3cpp::services::LogLevel level, const std::string& message) override {
|
||||
if (level == sdl3cpp::services::LogLevel::ERROR) {
|
||||
errors_.push_back(message);
|
||||
}
|
||||
}
|
||||
void Trace(const std::string&) override {}
|
||||
void Trace(const std::string&, const std::string&, const std::string&, const std::string&) override {}
|
||||
void Debug(const std::string&) override {}
|
||||
void Info(const std::string&) override {}
|
||||
void Warn(const std::string&) override {}
|
||||
void Error(const std::string& message) override { errors_.push_back(message); }
|
||||
void TraceFunction(const std::string&) override {}
|
||||
void TraceVariable(const std::string&, const std::string&) override {}
|
||||
void TraceVariable(const std::string&, int) override {}
|
||||
void TraceVariable(const std::string&, size_t) override {}
|
||||
void TraceVariable(const std::string&, bool) override {}
|
||||
void TraceVariable(const std::string&, float) override {}
|
||||
void TraceVariable(const std::string&, double) override {}
|
||||
|
||||
bool HasErrorContaining(const std::string& needle) const {
|
||||
return std::any_of(errors_.begin(), errors_.end(),
|
||||
[&needle](const std::string& message) {
|
||||
return message.find(needle) != std::string::npos;
|
||||
});
|
||||
}
|
||||
|
||||
private:
|
||||
sdl3cpp::services::LogLevel level_ = sdl3cpp::services::LogLevel::TRACE;
|
||||
std::vector<std::string> errors_;
|
||||
};
|
||||
|
||||
TEST(BgfxGraphicsBackendFrameGuardTest, RejectsTextureLoadBeforeFirstFrame) {
|
||||
auto logger = std::make_shared<CapturingLogger>();
|
||||
BgfxGraphicsBackend backend(nullptr, nullptr, logger, nullptr);
|
||||
|
||||
const bgfx::TextureHandle handle =
|
||||
LoadTextureFromFileForTest(backend, "missing_texture.png", BGFX_TEXTURE_NONE);
|
||||
|
||||
EXPECT_FALSE(bgfx::isValid(handle));
|
||||
EXPECT_TRUE(logger->HasErrorContaining("Attempted to load texture BEFORE first bgfx::frame()"));
|
||||
}
|
||||
|
||||
} // namespace sdl3cpp::services::impl
|
||||
203
tests/graphics_service_buffer_lifecycle_test.cpp
Normal file
203
tests/graphics_service_buffer_lifecycle_test.cpp
Normal file
@@ -0,0 +1,203 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include "services/impl/graphics_service.hpp"
|
||||
#include "services/interfaces/i_graphics_backend.hpp"
|
||||
#include "services/interfaces/i_logger.hpp"
|
||||
#include "services/interfaces/i_window_service.hpp"
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
|
||||
namespace {
|
||||
|
||||
class NullLogger final : public sdl3cpp::services::ILogger {
|
||||
public:
|
||||
void SetLevel(sdl3cpp::services::LogLevel) override {}
|
||||
sdl3cpp::services::LogLevel GetLevel() const override { return sdl3cpp::services::LogLevel::OFF; }
|
||||
void SetOutputFile(const std::string&) override {}
|
||||
void SetMaxLinesPerFile(size_t) override {}
|
||||
void EnableConsoleOutput(bool) override {}
|
||||
void Log(sdl3cpp::services::LogLevel, const std::string&) override {}
|
||||
void Trace(const std::string&) override {}
|
||||
void Trace(const std::string&, const std::string&, const std::string&, const std::string&) override {}
|
||||
void Debug(const std::string&) override {}
|
||||
void Info(const std::string&) override {}
|
||||
void Warn(const std::string&) override {}
|
||||
void Error(const std::string&) override {}
|
||||
void TraceFunction(const std::string&) override {}
|
||||
void TraceVariable(const std::string&, const std::string&) override {}
|
||||
void TraceVariable(const std::string&, int) override {}
|
||||
void TraceVariable(const std::string&, size_t) override {}
|
||||
void TraceVariable(const std::string&, bool) override {}
|
||||
void TraceVariable(const std::string&, float) override {}
|
||||
void TraceVariable(const std::string&, double) override {}
|
||||
};
|
||||
|
||||
class DummyWindowService final : public sdl3cpp::services::IWindowService {
|
||||
public:
|
||||
void CreateWindow(const sdl3cpp::services::WindowConfig&) override {}
|
||||
void DestroyWindow() override {}
|
||||
SDL_Window* GetNativeHandle() const override { return nullptr; }
|
||||
std::pair<uint32_t, uint32_t> GetSize() const override { return {800, 600}; }
|
||||
bool ShouldClose() const override { return false; }
|
||||
void PollEvents() override {}
|
||||
void SetTitle(const std::string&) override {}
|
||||
bool IsMinimized() const override { return false; }
|
||||
void SetMouseGrabbed(bool) override {}
|
||||
bool IsMouseGrabbed() const override { return false; }
|
||||
void SetRelativeMouseMode(bool) override {}
|
||||
bool IsRelativeMouseMode() const override { return false; }
|
||||
void SetCursorVisible(bool) override {}
|
||||
bool IsCursorVisible() const override { return true; }
|
||||
};
|
||||
|
||||
class TrackingBackend final : public sdl3cpp::services::IGraphicsBackend {
|
||||
public:
|
||||
~TrackingBackend() override {
|
||||
CleanupUndestroyed(createdVertexBuffers_);
|
||||
CleanupUndestroyed(createdIndexBuffers_);
|
||||
}
|
||||
|
||||
void Initialize(void*, const sdl3cpp::services::GraphicsConfig&) override {}
|
||||
void Shutdown() override {}
|
||||
void RecreateSwapchain(uint32_t, uint32_t) override {}
|
||||
void WaitIdle() override {}
|
||||
|
||||
sdl3cpp::services::GraphicsDeviceHandle CreateDevice() override {
|
||||
return reinterpret_cast<sdl3cpp::services::GraphicsDeviceHandle>(this);
|
||||
}
|
||||
void DestroyDevice(sdl3cpp::services::GraphicsDeviceHandle) override {}
|
||||
|
||||
sdl3cpp::services::GraphicsPipelineHandle CreatePipeline(
|
||||
sdl3cpp::services::GraphicsDeviceHandle,
|
||||
const std::string&,
|
||||
const sdl3cpp::services::ShaderPaths&) override {
|
||||
return nullptr;
|
||||
}
|
||||
void DestroyPipeline(sdl3cpp::services::GraphicsDeviceHandle,
|
||||
sdl3cpp::services::GraphicsPipelineHandle) override {}
|
||||
|
||||
sdl3cpp::services::GraphicsBufferHandle CreateVertexBuffer(
|
||||
sdl3cpp::services::GraphicsDeviceHandle,
|
||||
const std::vector<uint8_t>&) override {
|
||||
auto handle = NewHandle();
|
||||
createdVertexBuffers_.push_back(handle);
|
||||
return handle;
|
||||
}
|
||||
|
||||
sdl3cpp::services::GraphicsBufferHandle CreateIndexBuffer(
|
||||
sdl3cpp::services::GraphicsDeviceHandle,
|
||||
const std::vector<uint8_t>&) override {
|
||||
auto handle = NewHandle();
|
||||
createdIndexBuffers_.push_back(handle);
|
||||
return handle;
|
||||
}
|
||||
|
||||
void DestroyBuffer(sdl3cpp::services::GraphicsDeviceHandle,
|
||||
sdl3cpp::services::GraphicsBufferHandle buffer) override {
|
||||
destroyedBuffers_.push_back(buffer);
|
||||
destroyed_.insert(buffer);
|
||||
delete reinterpret_cast<int*>(buffer);
|
||||
}
|
||||
|
||||
bool BeginFrame(sdl3cpp::services::GraphicsDeviceHandle) override { return true; }
|
||||
bool EndFrame(sdl3cpp::services::GraphicsDeviceHandle) override { return true; }
|
||||
void SetViewState(const sdl3cpp::services::ViewState&) override {}
|
||||
void Draw(sdl3cpp::services::GraphicsDeviceHandle,
|
||||
sdl3cpp::services::GraphicsPipelineHandle,
|
||||
sdl3cpp::services::GraphicsBufferHandle,
|
||||
sdl3cpp::services::GraphicsBufferHandle,
|
||||
uint32_t,
|
||||
uint32_t,
|
||||
int32_t,
|
||||
const std::array<float, 16>&) override {}
|
||||
sdl3cpp::services::GraphicsDeviceHandle GetPhysicalDevice() const override { return nullptr; }
|
||||
std::pair<uint32_t, uint32_t> GetSwapchainExtent() const override { return {0, 0}; }
|
||||
uint32_t GetSwapchainFormat() const override { return 0; }
|
||||
void* GetCurrentCommandBuffer() const override { return nullptr; }
|
||||
void* GetGraphicsQueue() const override { return nullptr; }
|
||||
|
||||
const std::vector<sdl3cpp::services::GraphicsBufferHandle>& DestroyedBuffers() const {
|
||||
return destroyedBuffers_;
|
||||
}
|
||||
|
||||
const std::vector<sdl3cpp::services::GraphicsBufferHandle>& CreatedVertexBuffers() const {
|
||||
return createdVertexBuffers_;
|
||||
}
|
||||
|
||||
const std::vector<sdl3cpp::services::GraphicsBufferHandle>& CreatedIndexBuffers() const {
|
||||
return createdIndexBuffers_;
|
||||
}
|
||||
|
||||
private:
|
||||
sdl3cpp::services::GraphicsBufferHandle NewHandle() {
|
||||
return reinterpret_cast<sdl3cpp::services::GraphicsBufferHandle>(new int(nextId_++));
|
||||
}
|
||||
|
||||
void CleanupUndestroyed(const std::vector<sdl3cpp::services::GraphicsBufferHandle>& handles) {
|
||||
for (auto handle : handles) {
|
||||
if (destroyed_.count(handle) == 0) {
|
||||
delete reinterpret_cast<int*>(handle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int nextId_ = 1;
|
||||
std::unordered_set<sdl3cpp::services::GraphicsBufferHandle> destroyed_;
|
||||
std::vector<sdl3cpp::services::GraphicsBufferHandle> destroyedBuffers_;
|
||||
std::vector<sdl3cpp::services::GraphicsBufferHandle> createdVertexBuffers_;
|
||||
std::vector<sdl3cpp::services::GraphicsBufferHandle> createdIndexBuffers_;
|
||||
};
|
||||
|
||||
TEST(GraphicsServiceBufferLifecycleTest, ReuploadingVerticesDestroysPreviousBuffer) {
|
||||
auto backend = std::make_shared<TrackingBackend>();
|
||||
auto windowService = std::make_shared<DummyWindowService>();
|
||||
auto logger = std::make_shared<NullLogger>();
|
||||
|
||||
sdl3cpp::services::impl::GraphicsService service(logger, backend, windowService);
|
||||
service.Initialize();
|
||||
service.InitializeDevice(nullptr, sdl3cpp::services::GraphicsConfig{});
|
||||
|
||||
std::vector<sdl3cpp::core::Vertex> verticesA(1);
|
||||
service.UploadVertexData(verticesA);
|
||||
ASSERT_EQ(backend->CreatedVertexBuffers().size(), 1u);
|
||||
auto firstBuffer = backend->CreatedVertexBuffers().front();
|
||||
|
||||
std::vector<sdl3cpp::core::Vertex> verticesB(2);
|
||||
service.UploadVertexData(verticesB);
|
||||
|
||||
EXPECT_EQ(backend->DestroyedBuffers().size(), 1u)
|
||||
<< "Uploading new vertex data should destroy the previous buffer to avoid VRAM leaks.";
|
||||
if (!backend->DestroyedBuffers().empty()) {
|
||||
EXPECT_EQ(backend->DestroyedBuffers().front(), firstBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
TEST(GraphicsServiceBufferLifecycleTest, ReuploadingIndicesDestroysPreviousBuffer) {
|
||||
auto backend = std::make_shared<TrackingBackend>();
|
||||
auto windowService = std::make_shared<DummyWindowService>();
|
||||
auto logger = std::make_shared<NullLogger>();
|
||||
|
||||
sdl3cpp::services::impl::GraphicsService service(logger, backend, windowService);
|
||||
service.Initialize();
|
||||
service.InitializeDevice(nullptr, sdl3cpp::services::GraphicsConfig{});
|
||||
|
||||
std::vector<uint16_t> indicesA = {0, 1, 2};
|
||||
service.UploadIndexData(indicesA);
|
||||
ASSERT_EQ(backend->CreatedIndexBuffers().size(), 1u);
|
||||
auto firstBuffer = backend->CreatedIndexBuffers().front();
|
||||
|
||||
std::vector<uint16_t> indicesB = {0, 1, 2, 3, 4, 5};
|
||||
service.UploadIndexData(indicesB);
|
||||
|
||||
EXPECT_EQ(backend->DestroyedBuffers().size(), 1u)
|
||||
<< "Uploading new index data should destroy the previous buffer to avoid VRAM leaks.";
|
||||
if (!backend->DestroyedBuffers().empty()) {
|
||||
EXPECT_EQ(backend->DestroyedBuffers().front(), firstBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
Reference in New Issue
Block a user