mirror of
https://github.com/johndoe6345789/BlockWar.git
synced 2026-04-24 13:45:04 +00:00
0bf0c5dfa0a6bd6fa320dc2a7c0ac07e6e26ff1c
Co-authored-by: johndoe6345789 <224850594+johndoe6345789@users.noreply.github.com>
BlockWar
A UE5 Game: Build Forts, Battle for Victory
About
BlockWar is an innovative multiplayer FPS that combines tactical base construction with team-based combat. Build elaborate fortifications during the build phase, then battle it out in intense combat to capture the enemy flag.
Built in Unreal Engine 5, inspired by classic community mods.
Technical Approach
Procedural Generation + Unit Testing: BlockWar uses UE5's native procedural generation tools (PCG Framework, Blueprints, C++, Python, Geometry Script) to create game content. This approach enables comprehensive unit testing while maintaining tight engine integration.
Key Technologies:
- UE5 PCG Framework: Level and content generation
- Geometry Script: Procedural mesh generation
- Python: Editor automation and unit testing
- C++: Performance-critical systems and testing
- Blueprints: Gameplay logic and procedural workflows
Documentation
- DESIGN_BRIEF.md - Comprehensive game design documentation
- See "Procedural Generation Strategy" section for detailed technical approach and testing methodology
Languages
Python
100%