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Import SDL3CPlusPlus C++ game engine with: - SDL3 + bgfx rendering backend - Vulkan/Metal/DirectX shader support - MaterialX material system - Scene framework with ECS architecture - Comprehensive test suite (TDD approach) - Conan package management - CMake build system This provides the native C++ foundation for the Universal Platform's Game and 3D capability modules. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
14 lines
242 B
JSON
14 lines
242 B
JSON
{
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"shader": "mx_pbr",
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"system": "materialx",
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"material": "pbr",
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"entry": {
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"vertex": "shader/mx_pbr.vs",
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"fragment": "shader/mx_pbr.fs"
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},
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"bindings": {
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"albedo": "PARAM_COLOR_0",
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"emission": "PARAM_COLOR_1"
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}
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}
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