Files
metabuilder/gameengine/packages/seed/shaders/mx_pbr.json
T
git 6fbc47a2db feat: Add SDL3CPlusPlus game engine to gameengine/
Import SDL3CPlusPlus C++ game engine with:
- SDL3 + bgfx rendering backend
- Vulkan/Metal/DirectX shader support
- MaterialX material system
- Scene framework with ECS architecture
- Comprehensive test suite (TDD approach)
- Conan package management
- CMake build system

This provides the native C++ foundation for the Universal Platform's
Game and 3D capability modules.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-21 16:29:20 +00:00

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JSON

{
"shader": "mx_pbr",
"system": "materialx",
"material": "pbr",
"entry": {
"vertex": "shader/mx_pbr.vs",
"fragment": "shader/mx_pbr.fs"
},
"bindings": {
"albedo": "PARAM_COLOR_0",
"emission": "PARAM_COLOR_1"
}
}