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Add full Python workflow execution engine with: Core Executor: - engine.py: WorkflowEngine for running n8n configs - n8n_executor.py: N8N-style workflow execution with connections - node_executor.py: Individual node execution with plugin dispatch - loop_executor.py: Loop node execution with iteration control - execution_order.py: Topological sort for node ordering Schema & Validation: - n8n_schema.py: N8N workflow schema types and validation - n8n_converter.py: Legacy to n8n schema conversion Plugin System: - plugin_loader.py: Dynamic plugin loading - plugin_registry.py: Plugin discovery and registration - plugin_map.json: 116 plugin type mappings Runtime & Context: - runtime.py: Workflow runtime container - input_resolver.py: Binding and coercion resolution - value_helpers.py: Value normalization helpers - workflow_context_builder.py: Runtime context assembly - workflow_config_loader.py: Configuration loading - workflow_engine_builder.py: Engine assembly with dependencies Utilities: - tool_calls_handler.py: LLM tool call handling - tool_runner.py: Tool execution with logging - notification_helpers.py: Slack/Discord notifications - workflow_adapter.py: N8N format handling - workflow_graph.py: Node/edge graph for visualization Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
51 lines
1.8 KiB
Python
51 lines
1.8 KiB
Python
"""Execute workflow loops."""
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class LoopExecutor:
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"""Execute loop nodes."""
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def __init__(self, runtime, input_resolver):
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self.runtime = runtime
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self.input_resolver = input_resolver
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self.node_executor = None
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def set_node_executor(self, node_executor) -> None:
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"""Inject node executor dependency."""
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self.node_executor = node_executor
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def execute(self, node):
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"""Run loop body until stop condition."""
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inputs = node.get("inputs", {})
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max_iterations = self.input_resolver.resolve_binding(inputs.get("max_iterations", 1))
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stop_when_raw = inputs.get("stop_when")
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stop_on_raw = inputs.get("stop_on", True)
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try:
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max_iterations = int(max_iterations)
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except (TypeError, ValueError):
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max_iterations = 1
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if self.runtime.context["args"].once:
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max_iterations = min(max_iterations, 1)
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stop_on = self.input_resolver.coerce_bool(self.input_resolver.resolve_binding(stop_on_raw))
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body = node.get("body", [])
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if not isinstance(body, list):
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self.runtime.logger.error("Loop body must be a list of nodes.")
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return None
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iteration = 0
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while iteration < max_iterations:
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iteration += 1
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self.runtime.logger.info("--- Loop iteration %s ---", iteration)
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if not self.node_executor:
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self.runtime.logger.error("Loop executor missing node executor.")
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return None
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self.node_executor.execute_nodes(body)
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if stop_when_raw is not None:
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stop_value = self.input_resolver.resolve_binding(stop_when_raw)
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if self.input_resolver.coerce_bool(stop_value) == stop_on:
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break
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return None
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