Files
metabuilder/dbal/cpp/src/query/ast.cpp
T
copilot-swe-agent[bot] b309b20ccc Implement C++ daemon with CMake, Ninja build system
Created complete C++ implementation:
- Core library (client, errors, capabilities)
- Query engine (AST, builder, normalizer)
- Utilities (UUID generation, exponential backoff)
- SQLite adapter and connection pool
- Daemon server with security manager
- Unit, integration, and conformance tests

Build system:
- CMakeLists.txt with optional Conan dependencies
- Renamed build assistant to .cjs for ES module compatibility
- Fixed conanfile.txt format for Conan 2.x
- All tests passing, daemon runs successfully

Co-authored-by: johndoe6345789 <224850594+johndoe6345789@users.noreply.github.com>
2025-12-24 22:46:00 +00:00

58 lines
1.1 KiB
C++

#include <string>
#include <vector>
#include <memory>
namespace dbal {
namespace query {
enum class NodeType {
Select,
Insert,
Update,
Delete,
Where,
Join,
OrderBy,
Limit
};
class ASTNode {
public:
NodeType type;
std::string value;
std::vector<std::shared_ptr<ASTNode>> children;
ASTNode(NodeType t, const std::string& v = "") : type(t), value(v) {}
void addChild(std::shared_ptr<ASTNode> child) {
children.push_back(child);
}
};
class AST {
public:
std::shared_ptr<ASTNode> root;
AST() : root(nullptr) {}
explicit AST(std::shared_ptr<ASTNode> r) : root(r) {}
std::string toString() const {
if (!root) return "";
return nodeToString(root);
}
private:
std::string nodeToString(const std::shared_ptr<ASTNode>& node) const {
if (!node) return "";
std::string result = node->value;
for (const auto& child : node->children) {
result += " " + nodeToString(child);
}
return result;
}
};
}
}