Files
metabuilder/gameengine/packages/seed/package.json
johndoe6345789 6fbc47a2db feat: Add SDL3CPlusPlus game engine to gameengine/
Import SDL3CPlusPlus C++ game engine with:
- SDL3 + bgfx rendering backend
- Vulkan/Metal/DirectX shader support
- MaterialX material system
- Scene framework with ECS architecture
- Comprehensive test suite (TDD approach)
- Conan package management
- CMake build system

This provides the native C++ foundation for the Universal Platform's
Game and 3D capability modules.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-21 16:29:20 +00:00

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JSON

{
"name": "demo-spinning-cube",
"version": "0.1.0",
"description": "Template package describing a boot-to-frame workflow, assets, and validation presets for the demo cube.",
"defaultWorkflow": "workflows/demo_gameplay.json",
"workflows": [
"workflows/demo_gameplay.json"
],
"assets": [
"assets/cube_materials.json"
],
"scene": [
"scene/startup_camera.json"
],
"shaders": [
"shaders/mx_pbr.json"
],
"bundled": true,
"notes": "Follow the workflow->services rule: only steps listed here should be registered at runtime.",
"dependencies": [
"materialx"
]
}