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Import SDL3CPlusPlus C++ game engine with: - SDL3 + bgfx rendering backend - Vulkan/Metal/DirectX shader support - MaterialX material system - Scene framework with ECS architecture - Comprehensive test suite (TDD approach) - Conan package management - CMake build system This provides the native C++ foundation for the Universal Platform's Game and 3D capability modules. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
26 lines
389 B
JSON
26 lines
389 B
JSON
{
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"materials": [
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{
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"id": "floor",
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"shader": "floor",
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"params": {
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"albedo": [0.5, 0.5, 0.5],
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"roughness": 0.7
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}
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},
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{
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"id": "lantern",
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"shader": "lantern",
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"params": {
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"emission": [1.0, 0.9, 0.6]
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}
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}
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],
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"textures": [
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{
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"id": "noise",
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"path": "assets/noise_pattern.png"
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}
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]
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}
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