Files
metabuilder/gameengine/packages/seed/assets/cube_materials.json
T
git 6fbc47a2db feat: Add SDL3CPlusPlus game engine to gameengine/
Import SDL3CPlusPlus C++ game engine with:
- SDL3 + bgfx rendering backend
- Vulkan/Metal/DirectX shader support
- MaterialX material system
- Scene framework with ECS architecture
- Comprehensive test suite (TDD approach)
- Conan package management
- CMake build system

This provides the native C++ foundation for the Universal Platform's
Game and 3D capability modules.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-21 16:29:20 +00:00

26 lines
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JSON

{
"materials": [
{
"id": "floor",
"shader": "floor",
"params": {
"albedo": [0.5, 0.5, 0.5],
"roughness": 0.7
}
},
{
"id": "lantern",
"shader": "lantern",
"params": {
"emission": [1.0, 0.9, 0.6]
}
}
],
"textures": [
{
"id": "noise",
"path": "assets/noise_pattern.png"
}
]
}