Files
metabuilder/gameengine/packages/materialx/workflows/materialx_catalog.json
T
git 6fbc47a2db feat: Add SDL3CPlusPlus game engine to gameengine/
Import SDL3CPlusPlus C++ game engine with:
- SDL3 + bgfx rendering backend
- Vulkan/Metal/DirectX shader support
- MaterialX material system
- Scene framework with ECS architecture
- Comprehensive test suite (TDD approach)
- Conan package management
- CMake build system

This provides the native C++ foundation for the Universal Platform's
Game and 3D capability modules.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-21 16:29:20 +00:00

46 lines
914 B
JSON

{
"name": "MaterialX Catalog",
"nodes": [
{
"id": "materialx_paths",
"name": "MaterialX Paths",
"type": "list.literal",
"typeVersion": 1,
"position": [0, 0],
"parameters": {
"items": [
"libraries",
"resources",
"documents"
],
"type": "string",
"outputs": {
"list": "materialx.paths"
}
}
},
{
"id": "assert_materialx_paths",
"name": "Assert MaterialX Paths",
"type": "value.assert.type",
"typeVersion": 1,
"position": [260, 0],
"parameters": {
"inputs": {
"value": "materialx.paths"
},
"type": "string_list"
}
}
],
"connections": {
"MaterialX Paths": {
"main": {
"0": [
{ "node": "Assert MaterialX Paths", "type": "main", "index": 0 }
]
}
}
}
}