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Import SDL3CPlusPlus C++ game engine with: - SDL3 + bgfx rendering backend - Vulkan/Metal/DirectX shader support - MaterialX material system - Scene framework with ECS architecture - Comprehensive test suite (TDD approach) - Conan package management - CMake build system This provides the native C++ foundation for the Universal Platform's Game and 3D capability modules. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
46 lines
914 B
JSON
46 lines
914 B
JSON
{
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"name": "MaterialX Catalog",
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"nodes": [
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{
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"id": "materialx_paths",
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"name": "MaterialX Paths",
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"type": "list.literal",
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"typeVersion": 1,
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"position": [0, 0],
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"parameters": {
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"items": [
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"libraries",
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"resources",
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"documents"
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],
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"type": "string",
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"outputs": {
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"list": "materialx.paths"
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}
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}
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},
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{
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"id": "assert_materialx_paths",
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"name": "Assert MaterialX Paths",
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"type": "value.assert.type",
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"typeVersion": 1,
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"position": [260, 0],
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"parameters": {
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"inputs": {
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"value": "materialx.paths"
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},
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"type": "string_list"
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}
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}
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],
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"connections": {
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"MaterialX Paths": {
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"main": {
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"0": [
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{ "node": "Assert MaterialX Paths", "type": "main", "index": 0 }
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]
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}
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}
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}
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}
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