Files
metabuilder/gameengine/packages/gui/workflows/gui_frame.json
johndoe6345789 6fbc47a2db feat: Add SDL3CPlusPlus game engine to gameengine/
Import SDL3CPlusPlus C++ game engine with:
- SDL3 + bgfx rendering backend
- Vulkan/Metal/DirectX shader support
- MaterialX material system
- Scene framework with ECS architecture
- Comprehensive test suite (TDD approach)
- Conan package management
- CMake build system

This provides the native C++ foundation for the Universal Platform's
Game and 3D capability modules.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-21 16:29:20 +00:00

78 lines
1.5 KiB
JSON

{
"name": "GUI Frame",
"nodes": [
{
"id": "gui_begin",
"name": "GUI Begin",
"type": "frame.begin",
"typeVersion": 1,
"position": [0, 0],
"parameters": {
"inputs": {
"delta": "frame.delta",
"elapsed": "frame.elapsed"
}
}
},
{
"id": "gui_layout",
"name": "GUI Layout",
"type": "frame.gui",
"typeVersion": 1,
"position": [260, 0],
"parameters": {
"inputs": {
"elapsed": "frame.elapsed"
}
}
},
{
"id": "render_ui",
"name": "Render UI",
"type": "frame.render",
"typeVersion": 1,
"position": [520, 0],
"parameters": {
"inputs": {
"elapsed": "frame.elapsed"
}
}
},
{
"id": "capture_ui",
"name": "Capture UI",
"type": "validation.tour.checkpoint",
"typeVersion": 1,
"position": [780, 0],
"parameters": {
"inputs": {
"checkpoint": "packages.gui_demo"
}
}
}
],
"connections": {
"GUI Begin": {
"main": {
"0": [
{ "node": "GUI Layout", "type": "main", "index": 0 }
]
}
},
"GUI Layout": {
"main": {
"0": [
{ "node": "Render UI", "type": "main", "index": 0 }
]
}
},
"Render UI": {
"main": {
"0": [
{ "node": "Capture UI", "type": "main", "index": 0 }
]
}
}
}
}