Files
metabuilder/gameengine
johndoe6345789 a4aee87b88 refactor(gameengine): remove hardcoded defaults from spotlight steps, pure JSON-driven
- spotlight.setup: generic parameter passthrough, no hardcoded defaults
- spotlight.update: all values from spotlight.state JSON, zero fallbacks
- aim_distance now explicit in workflow JSON (was hardcoded 50.0f)
- C++ steps are pure executors, all config lives in workflow definitions

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-18 08:55:51 +00:00
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