Files
metabuilder/gameengine/packages
git 75d6051eca Split Q3 workflow into composable sub-workflows
Breaks the monolithic Quake3 per-frame workflows into reusable include-based sub-workflows (input, physics, combat, render, overlay, postfx) and adds a screenshot-check component for the screenshot package. Introduces new workflow JSONs (q3_input, q3_physics, q3_combat, q3_render, q3_overlay, q3_postfx, q3_screenshot_check) and updates q3_frame and screenshot q3_frame to include them. Implements SDL software overlay steps (hud, crosshair, hitmarker, mapselect, menu_frame) and software overlay begin/end rendering steps with corresponding headers and source files; removes the old q3_overlay_draw implementation. Updates CMakeLists and workflow parser/registrar to register and build the new sources. This refactor improves composability and reusability of workflow sections.
2026-05-04 19:45:21 +01:00
..
2026-03-09 22:30:41 +00:00
2026-03-09 22:30:41 +00:00
2026-03-09 22:30:41 +00:00
2026-03-09 22:30:41 +00:00