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- Python: class extending NodeExecutor + factory.py (80+ plugins) - TypeScript: class implements NodeExecutor + factory.ts (7 groups, 116 classes) - Go: struct with methods + factory.go (36 plugins) - Rust: struct impl NodeExecutor trait + factory.rs (54 plugins) - Mojo: struct + factory.mojo (11 plugins) All package.json files now include: - files array listing source files - metadata.class/struct field - metadata.entrypoint field This enables a unified plugin loading system across all languages with no import side effects (Spring-style DI pattern). Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
48 lines
1.1 KiB
Go
48 lines
1.1 KiB
Go
// Package string_split provides a workflow plugin for splitting strings.
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package string_split
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import (
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"strings"
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)
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// StringSplit implements the NodeExecutor interface for splitting strings.
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type StringSplit struct {
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NodeType string
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Category string
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Description string
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}
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// NewStringSplit creates a new StringSplit instance.
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func NewStringSplit() *StringSplit {
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return &StringSplit{
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NodeType: "string.split",
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Category: "string",
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Description: "Split a string by separator",
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}
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}
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// Execute runs the plugin logic.
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func (p *StringSplit) Execute(inputs map[string]interface{}, runtime interface{}) map[string]interface{} {
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str, ok := inputs["string"].(string)
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if !ok {
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return map[string]interface{}{"result": []string{}, "error": "string is required"}
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}
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separator := ""
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if sep, ok := inputs["separator"].(string); ok {
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separator = sep
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}
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var result []string
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if separator == "" {
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// Split into characters
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for _, r := range str {
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result = append(result, string(r))
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}
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} else {
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result = strings.Split(str, separator)
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}
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return map[string]interface{}{"result": result}
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}
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