Files
metabuilder/gameengine/packages
git 083d57177b Add ioq3-faithful gameplay systems: pmove, weapons, damage, nav, bots
34 new atomic workflow steps ported from ioq3 source:
- pmove: crouch/ground/friction/accelerate/jump/slide_move (bg_pmove.c)
- weapons: select, fire (instant-hit + projectile), missiles move/impact
- damage: armor absorption (G_Damage), bot damage, death check, respawn
- pickups: touch (all item types + respawn timers), ammo init
- movers: init/update (door/platform 4-state machine)
- triggers: check/apply (jump pads, teleporters, hurt volumes)
- nav: BSP grid ray-cast nav graph + A* bot pathfinding

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-04 20:45:47 +01:00
..
2026-03-09 22:30:41 +00:00
2026-03-09 22:30:41 +00:00
2026-03-09 22:30:41 +00:00
2026-03-09 22:30:41 +00:00