Files
johndoe6345789 7ce8b4ae8a refactor(workflow): convert all plugins to class/struct + factory pattern
- Python: class extending NodeExecutor + factory.py (80+ plugins)
- TypeScript: class implements NodeExecutor + factory.ts (7 groups, 116 classes)
- Go: struct with methods + factory.go (36 plugins)
- Rust: struct impl NodeExecutor trait + factory.rs (54 plugins)
- Mojo: struct + factory.mojo (11 plugins)

All package.json files now include:
- files array listing source files
- metadata.class/struct field
- metadata.entrypoint field

This enables a unified plugin loading system across all languages
with no import side effects (Spring-style DI pattern).

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-22 14:53:04 +00:00

47 lines
1.1 KiB
Go

// Package math_subtract provides a workflow plugin for subtracting numbers.
package math_subtract
// MathSubtract implements the NodeExecutor interface for subtracting numbers.
type MathSubtract struct {
NodeType string
Category string
Description string
}
// NewMathSubtract creates a new MathSubtract instance.
func NewMathSubtract() *MathSubtract {
return &MathSubtract{
NodeType: "math.subtract",
Category: "math",
Description: "Subtract numbers from the first number",
}
}
// Execute runs the plugin logic.
func (p *MathSubtract) Execute(inputs map[string]interface{}, runtime interface{}) map[string]interface{} {
numbers, ok := inputs["numbers"].([]interface{})
if !ok || len(numbers) == 0 {
return map[string]interface{}{"result": 0, "error": "numbers must be a non-empty array"}
}
result := toFloat64(numbers[0])
for i := 1; i < len(numbers); i++ {
result -= toFloat64(numbers[i])
}
return map[string]interface{}{"result": result}
}
func toFloat64(v interface{}) float64 {
switch n := v.(type) {
case float64:
return n
case int:
return float64(n)
case int64:
return float64(n)
default:
return 0
}
}