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- Python: class extending NodeExecutor + factory.py (80+ plugins) - TypeScript: class implements NodeExecutor + factory.ts (7 groups, 116 classes) - Go: struct with methods + factory.go (36 plugins) - Rust: struct impl NodeExecutor trait + factory.rs (54 plugins) - Mojo: struct + factory.mojo (11 plugins) All package.json files now include: - files array listing source files - metadata.class/struct field - metadata.entrypoint field This enables a unified plugin loading system across all languages with no import side effects (Spring-style DI pattern). Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
47 lines
1.1 KiB
Go
47 lines
1.1 KiB
Go
// Package math_subtract provides a workflow plugin for subtracting numbers.
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package math_subtract
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// MathSubtract implements the NodeExecutor interface for subtracting numbers.
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type MathSubtract struct {
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NodeType string
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Category string
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Description string
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}
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// NewMathSubtract creates a new MathSubtract instance.
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func NewMathSubtract() *MathSubtract {
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return &MathSubtract{
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NodeType: "math.subtract",
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Category: "math",
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Description: "Subtract numbers from the first number",
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}
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}
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// Execute runs the plugin logic.
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func (p *MathSubtract) Execute(inputs map[string]interface{}, runtime interface{}) map[string]interface{} {
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numbers, ok := inputs["numbers"].([]interface{})
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if !ok || len(numbers) == 0 {
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return map[string]interface{}{"result": 0, "error": "numbers must be a non-empty array"}
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}
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result := toFloat64(numbers[0])
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for i := 1; i < len(numbers); i++ {
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result -= toFloat64(numbers[i])
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}
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return map[string]interface{}{"result": result}
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}
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func toFloat64(v interface{}) float64 {
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switch n := v.(type) {
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case float64:
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return n
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case int:
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return float64(n)
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case int64:
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return float64(n)
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default:
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return 0
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}
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}
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