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Applied n8n compliance standardization to all GameEngine workflows: - ✅ Added workflow metadata to 10 GameEngine workflows - ✅ Fixed connections for all GameEngine workflow packages - ✅ Version standardized to 3.0.0 - ✅ Multi-tenant support enabled with tenantId fields Modified packages (10 workflows total): - soundboard: soundboard_flow.json - seed: demo_gameplay.json - bootstrap: frame_default.json, n8n_skeleton.json, boot_default.json - materialx: materialx_catalog.json - engine_tester: validation_tour.json - quake3: quake3_frame.json - gui: gui_frame.json - assets: assets_catalog.json Success metrics: ✓ 10/10 GameEngine workflows now have id, version, tenantId fields ✓ 10/10 GameEngine workflows now have proper connection definitions ✓ All connections validated and working Phase 3 Progress: ✅ Week 1: PackageRepo backend integration ✅ Week 2: Feature packages compliance (48 workflows) ✅ Week 3: GameEngine workflows (10 workflows) → Next: Frontend and DBAL integration Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com>
58 lines
1.0 KiB
JSON
58 lines
1.0 KiB
JSON
{
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"name": "Assets Catalog",
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"nodes": [
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{
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"id": "asset_roots",
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"name": "Asset Roots",
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"type": "list.literal",
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"typeVersion": 1,
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"position": [
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0,
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0
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],
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"parameters": {
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"items": [
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"assets/audio",
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"assets/fonts",
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"assets/images"
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],
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"type": "string",
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"outputs": {
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"list": "assets.roots"
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}
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}
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},
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{
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"id": "assert_asset_roots",
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"name": "Assert Asset Roots",
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"type": "value.assert.type",
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"typeVersion": 1,
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"position": [
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260,
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0
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],
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"parameters": {
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"inputs": {
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"value": "assets.roots"
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},
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"type": "string_list"
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}
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}
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],
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"connections": {
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"Asset Roots": {
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"main": {
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"0": [
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{
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"node": "Assert Asset Roots",
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"type": "main",
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"index": 0
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}
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]
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}
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}
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},
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"id": "workflow_assets_catalog",
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"version": "3.0.0",
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"tenantId": "${TENANT_ID}"
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} |