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Import SDL3CPlusPlus C++ game engine with: - SDL3 + bgfx rendering backend - Vulkan/Metal/DirectX shader support - MaterialX material system - Scene framework with ECS architecture - Comprehensive test suite (TDD approach) - Conan package management - CMake build system This provides the native C++ foundation for the Universal Platform's Game and 3D capability modules. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
20 lines
630 B
JSON
20 lines
630 B
JSON
{
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"configurations": [
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{
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"name": "Linux",
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"includePath": [
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"${workspaceFolder}/**",
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"/usr/local/vitasdk/arm-vita-eabi/include/psp2",
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"/usr/local/vitasdk/arm-vita-eabi/include/vitasdk",
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"/usr/local/vitasdk/arm-vita-eabi/include"
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],
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"defines": [],
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"compilerPath": "/usr/bin/clang",
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"cStandard": "c17",
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"cppStandard": "c++17",
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"intelliSenseMode": "linux-clang-x64",
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"configurationProvider": "ms-vscode.cmake-tools"
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}
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],
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"version": 4
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} |