#include #include #include #include namespace dbal { namespace adapters { namespace sqlite { // Simple connection pool for SQLite class SQLitePool { public: SQLitePool(const std::string& db_path, int pool_size = 5) : db_path_(db_path), pool_size_(pool_size) {} ~SQLitePool() { // Close all connections } void* acquire() { std::lock_guard lock(mutex_); // In a real implementation, this would return a SQLite connection return nullptr; } void release(void* conn) { std::lock_guard lock(mutex_); // In a real implementation, this would return the connection to the pool } size_t size() const { return pool_size_; } size_t available() const { // In a real implementation, return the number of available connections return pool_size_; } private: std::string db_path_; int pool_size_; std::mutex mutex_; }; } } }