- Introduced `Server` class for managing the Media Daemon, including configuration, lifecycle, and HTTP route handling.
- Added `TvEngine` class for managing TV channels, scheduling, EPG generation, and streaming functionalities.
- Created `types.hpp` to define various data structures and enums for jobs, radio, TV channels, and plugins.
- Implemented main entry point in `main.cpp` to initialize and run the Media Daemon server with command-line and environment variable configurations.
- Established error handling and result management using a generic `Result` class.
- Included necessary headers and dependencies for media processing and plugin management.
feat: Implement StreamCast package with detailed module structure and initialization
refactor: Simplify player module by re-exporting single-function modules for better maintainability
feat: Add detailed documentation for player controls and overlay components
feat: Improve scene management with new component structures and enhanced functionality
feat: Revamp scheduling facade with modular rendering and action handling
- Added type annotations and class definitions in the dashboard layout, stats, and data table modules for improved type safety and documentation.
- Introduced new classes for UI components, props, and configuration in the form builder, navigation menu, notification center, and UI dialogs packages.
- Implemented detailed type definitions for actions, fields, and pagination components to streamline usage and enhance clarity.
- Updated initialization functions in multiple packages to include versioning and installation context.
- Improved structure and readability of the codebase by organizing and documenting component properties and methods.
- Created metadata cases and component structure tests for form_builder, forum_forge, irc_webchat, nav_menu, notification_center, schema_editor, screenshot_analyzer, social_hub, stream_cast, ui_auth, ui_dialogs, and ui_footer packages.
- Implemented validation for package ID format, version format, required fields, and expected components.
- Added Lua test scripts to validate component structures and metadata integrity.
- Ensured all packages adhere to the defined structure and dependencies.
- Updated ModelTable component to use more specific types for records and edit actions.
- Enhanced NavItem component to extend MUI ListItemProps for better type safety.
- Refactored normalizeLuaStructure to improve type handling with JsonValue.
- Updated LuaUIComponent and related types to use JsonValue for props and handler arguments.
- Modified AuditLog interface to use JsonObject for metadata.
- Improved importUIPages function to use a more specific database interface.
- Refactored builder-types to use JsonValue for component props and default values.
- Updated package index.json to reflect changes in package descriptions, dependencies, and added minLevel attributes.
- Enhanced permissions in Lua scripts to include new roles (moderator, supergod).
- Renamed and updated metadata for UI level packages to reflect new roles and functionalities.
- Added new UI level package (Level 6 - Supergod Panel) with associated scripts and components.
- Updated permissions check script to include new moderator role checks.
- Updated ContactForm example to remove type casting on handleInputChange.
- Enhanced package installation scripts with type definitions for better type safety.
- Implemented package uninstallation and installation checks with improved type definitions.
- Added new Lua scripts for admin settings, code editor features, and user management.
- Introduced schema editor field types and validation rules for form inputs.
- Created social feed components and workflow editor nodes for enhanced functionality.
- Developed layout modules for various UI levels, including admin and supergod panels.