- Implemented LibretroPlugin for retro gaming, supporting various systems and features like save states, netplay, and achievements.
- Created RadioPlugin for managing internet radio stations, including live streaming, playlist management, and DJ automation.
- Developed TvPlugin to simulate traditional TV channels with scheduled programming, commercials, and an electronic program guide (EPG).
- Updated media types to include new job types for radio and TV plugins, enhancing the overall media daemon functionality.
- Introduced `Server` class for managing the Media Daemon, including configuration, lifecycle, and HTTP route handling.
- Added `TvEngine` class for managing TV channels, scheduling, EPG generation, and streaming functionalities.
- Created `types.hpp` to define various data structures and enums for jobs, radio, TV channels, and plugins.
- Implemented main entry point in `main.cpp` to initialize and run the Media Daemon server with command-line and environment variable configurations.
- Established error handling and result management using a generic `Result` class.
- Included necessary headers and dependencies for media processing and plugin management.