From 0792883f207462dc5eb0a25520fa83ba1c3f5f1a Mon Sep 17 00:00:00 2001 From: JohnDoe6345789 Date: Fri, 26 Dec 2025 06:42:28 +0000 Subject: [PATCH] docs: qt6,frontends (1 files) --- frontends/qt6/README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/frontends/qt6/README.md b/frontends/qt6/README.md index 7b87554fc..b9a6953fc 100644 --- a/frontends/qt6/README.md +++ b/frontends/qt6/README.md @@ -25,4 +25,5 @@ You can also embed `main.qml` into a Qt Quick Application project and expose C++ - Import them with `import "qmllib/Material" as Material` and reference `Material.MaterialButton`, `Material.MaterialCard`, `Material.MaterialTextField`, `Material.MaterialChip`, and the singleton palette `Material.MaterialPalette`. - Use `Material.MaterialSurface` and `Material.MaterialDivider` to group controls with Material elevation, spacing, and dividers. - `Material.MaterialButton` now supports icon sources and a built-in ripple animation so interactions feel tactile. +- Material badges live in `Material.MaterialBadge` for lightweight status chips (accented, dense, or outlined). - Preview the Material view with `qmlscene frontends/qt6/MaterialLanding.qml` or embed it into your Qt Quick application to reuse the tokens and components across other screens.