Files
SDL3CPlusPlus/scripts
johndoe6345789 cb5b58ca9e feat(physics): Enhance physics bridge service with new functionalities
- Added SetGravity method to adjust the gravity in the physics world.
- Introduced AddSphereRigidBody method for creating sphere rigid bodies.
- Implemented RemoveRigidBody method to delete existing rigid bodies.
- Added SetRigidBodyTransform method to update the position and rotation of rigid bodies.
- Included ApplyForce and ApplyImpulse methods for applying forces and impulses to rigid bodies.
- Added SetLinearVelocity method to set the linear velocity of rigid bodies.
- Enhanced StepSimulation method to accept a maxSubSteps parameter.
- Implemented GetBodyCount method to retrieve the number of rigid bodies in the world.
- Added Clear method to remove all rigid bodies from the physics world.
- Updated the script engine service to bind new physics methods to Lua.
- Enhanced material configuration handling in shader script service.
- Introduced MaterialXMaterialConfig structure for better material management.
- Added texture binding support in ShaderPaths structure.
- Included stb_image implementation for image loading support.
2026-01-07 00:20:19 +00:00
..
2025-12-19 16:13:09 +00:00
2025-12-19 17:11:38 +00:00
2025-12-18 20:20:07 +00:00
2025-12-19 18:03:11 +00:00
2025-12-19 16:13:09 +00:00
2026-01-06 13:25:49 +00:00
2025-12-19 17:11:38 +00:00
2025-12-19 16:43:57 +00:00
2025-12-18 22:43:45 +00:00
2026-01-05 21:09:14 +00:00
2026-01-06 13:25:49 +00:00