Files
SDL3CPlusPlus/src/services
johndoe6345789 c39eeb1f29 Add vertex shader for texture cube and improve shader handling
- Introduced a new vertex shader for texture cube rendering in `vs_texture_cube.sc`.
- Enabled debugging for shader validation in the graphics backend initialization.
- Refactored GUI shaders to use a structured output for vertex data, improving clarity and maintainability.
- Updated shader compiler to disable automatic uniform binding, allowing for explicit binding in shaders.
- Simplified shader binary wrapping by removing unnecessary uniform and attribute metadata embedding, leveraging bgfx's reflection capabilities.
2026-01-07 17:11:03 +00:00
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