Files
SDL3CPlusPlus/scripts
johndoe6345789 c0c1fb881e feat: Enhance physics integration and scripting capabilities
- Added support for triangle mesh rigid bodies in the physics bridge service.
- Implemented methods to create static meshes and retrieve linear velocities in the script engine service.
- Introduced new Lua bindings for physics operations, including `physics_create_static_mesh` and `physics_get_linear_velocity`.
- Improved shader creation in the graphics backend with auto-bind uniform options and error handling.
- Refactored shader generation to consolidate output and input declarations into structured blocks.
- Enhanced GUI service with better resource logging and error handling.
- Added utility functions for transforming points using matrices.
2026-01-07 01:08:26 +00:00
..
2025-12-19 16:13:09 +00:00
2025-12-19 17:11:38 +00:00
2025-12-18 20:20:07 +00:00
2025-12-19 18:03:11 +00:00
2025-12-19 16:13:09 +00:00
2026-01-06 13:25:49 +00:00
2025-12-19 17:11:38 +00:00
2025-12-19 16:43:57 +00:00
2025-12-18 22:43:45 +00:00
2026-01-05 21:09:14 +00:00
2026-01-06 13:25:49 +00:00