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https://github.com/johndoe6345789/SDL3CPlusPlus.git
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102 lines
3.5 KiB
C++
102 lines
3.5 KiB
C++
#include <gtest/gtest.h>
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#include <bgfx/bgfx.h>
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#include <cstring>
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// Integration test: Test actual BgfxGraphicsBackend::Draw() validation
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// Based on CRASH_ANALYSIS.md and sdl3_app.log crash scenario
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//
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// This tests the REAL implementation, not a mock
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namespace {
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class BgfxDrawIntegrationTest : public ::testing::Test {
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protected:
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void SetUp() override {
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// Initialize bgfx for testing
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bgfx::Init init;
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init.type = bgfx::RendererType::Noop; // Use no-op renderer for testing
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init.resolution.width = 1024;
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init.resolution.height = 768;
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init.resolution.reset = BGFX_RESET_NONE;
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bgfx::init(init);
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bgfx::frame(); // Prime bgfx
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}
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void TearDown() override {
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bgfx::shutdown();
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}
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};
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TEST_F(BgfxDrawIntegrationTest, ValidParameters_DocumentExpectedUsage) {
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// This test documents valid draw parameters that should NOT be rejected
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// by the validation logic added in bgfx_graphics_backend.cpp
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const uint32_t totalVertices = 1194;
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const int32_t vertexOffset = 100; // Valid: 0 <= 100 < 1194
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const uint32_t indexOffset = 0;
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const uint32_t indexCount = 6;
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const uint32_t indexBufferSize = 1000;
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// All validations should pass
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EXPECT_GE(vertexOffset, 0) << "Vertex offset should be non-negative";
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EXPECT_LT(static_cast<uint32_t>(vertexOffset), totalVertices) << "Vertex offset should be within buffer";
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EXPECT_LE(indexOffset + indexCount, indexBufferSize) << "Index range should fit in buffer";
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}
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TEST_F(BgfxDrawIntegrationTest, NegativeVertexOffset_ShouldFail) {
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// This test documents that negative vertex offsets should be rejected
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// The validation added in bgfx_graphics_backend.cpp should prevent this
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const int32_t invalidOffset = -10;
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EXPECT_LT(invalidOffset, 0) << "Negative offset should be detected";
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// In actual Draw() call, this would trigger:
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// logger_->Error("BgfxGraphicsBackend::Draw: Invalid negative vertex offset")
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// and return early
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}
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TEST_F(BgfxDrawIntegrationTest, VertexOffsetExceedsBuffer_ShouldFail) {
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// From crash log: totalVertices=1194, vertexOffset=1170 (valid)
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// But vertexOffset=1200 would be invalid
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const uint32_t totalVertices = 1194;
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const int32_t invalidOffset = 1200;
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EXPECT_GT(static_cast<uint32_t>(invalidOffset), totalVertices)
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<< "Offset exceeding buffer should be detected";
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}
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TEST_F(BgfxDrawIntegrationTest, IndexBufferOverflow_ShouldFail) {
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// indexOffset=900, indexCount=200, but buffer only has 1000 indices
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const uint32_t indexOffset = 900;
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const uint32_t indexCount = 200;
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const uint32_t indexBufferSize = 1000;
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EXPECT_GT(indexOffset + indexCount, indexBufferSize)
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<< "Index buffer overflow should be detected";
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}
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TEST_F(BgfxDrawIntegrationTest, CrashScenario_FromLog) {
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// Exact parameters from sdl3_app.log that caused crash
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const uint32_t totalVertices = 1194;
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const int32_t vertexOffset = 1170;
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const uint32_t indexOffset = 5232;
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const uint32_t indexCount = 72;
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// These parameters are within valid ranges for buffer sizes
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// The crash was likely due to index values referencing vertices >= 1194
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EXPECT_LT(static_cast<uint32_t>(vertexOffset), totalVertices);
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EXPECT_EQ(indexCount, 72u);
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// With validation in place, invalid index values would be caught
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// at the index buffer creation or during validation
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}
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} // namespace
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int main(int argc, char** argv) {
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::testing::InitGoogleTest(&argc, argv);
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return RUN_ALL_TESTS();
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}
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