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- Added mouse delta tracking to InputState for improved mouse movement feedback. - Introduced FPS mode toggle in GUI demo, allowing for relative mouse movement and cursor visibility control. - Implemented input service methods for mouse position, delta, wheel, and key/action state checks. - Updated SDL input service to handle relative mouse mode and mouse grabbing more effectively. - Enhanced window service with methods to manage mouse grabbing and cursor visibility. - Updated interface definitions for IInputService and IWindowService to include new functionalities.