Files
SDL3CPlusPlus/MaterialX/source/PyMaterialX/PyMaterialXGenShader/PyShaderTranslator.cpp
2026-01-06 13:25:49 +00:00

20 lines
591 B
C++

//
// Copyright Contributors to the MaterialX Project
// SPDX-License-Identifier: Apache-2.0
//
#include <PyMaterialX/PyMaterialX.h>
#include <MaterialXGenShader/ShaderTranslator.h>
namespace py = pybind11;
namespace mx = MaterialX;
void bindPyShaderTranslator(py::module& mod)
{
py::class_<mx::ShaderTranslator, mx::ShaderTranslatorPtr>(mod, "ShaderTranslator")
.def_static("create", &mx::ShaderTranslator::create)
.def("translateShader", &mx::ShaderTranslator::translateShader)
.def("translateAllMaterials", &mx::ShaderTranslator::translateAllMaterials);
}