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46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
//
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// Copyright Contributors to the MaterialX Project
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// SPDX-License-Identifier: Apache-2.0
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//
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#ifndef MATERIALX_DEFAULT_COLOR_MANAGEMENT_SYSTEM_H
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#define MATERIALX_DEFAULT_COLOR_MANAGEMENT_SYSTEM_H
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/// @file
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/// Default color management system implementation
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#include <MaterialXGenShader/ColorManagementSystem.h>
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MATERIALX_NAMESPACE_BEGIN
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/// A shared pointer to a DefaultColorManagementSystem
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using DefaultColorManagementSystemPtr = shared_ptr<class DefaultColorManagementSystem>;
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/// @class DefaultColorManagementSystem
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/// Class for a default color management system.
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class MX_GENSHADER_API DefaultColorManagementSystem : public ColorManagementSystem
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{
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public:
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virtual ~DefaultColorManagementSystem() { }
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/// Create a new DefaultColorManagementSystem
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static DefaultColorManagementSystemPtr create(const string& target);
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/// Return the DefaultColorManagementSystem name
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const string& getName() const override;
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protected:
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/// Returns a nodedef for a given transform
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NodeDefPtr getNodeDef(const ColorSpaceTransform& transform) const override;
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/// Protected constructor
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DefaultColorManagementSystem(const string& target);
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private:
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string _target;
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};
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MATERIALX_NAMESPACE_END
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#endif
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