Files
SDL3CPlusPlus/src/main.cpp

374 lines
14 KiB
C++

#include <CLI/CLI.hpp>
#include <rapidjson/document.h>
#include <rapidjson/istreamwrapper.h>
#include <rapidjson/stringbuffer.h>
#include <rapidjson/writer.h>
#include <rapidjson/prettywriter.h>
#include <atomic>
#include <csignal>
#include <cstdlib>
#include <cstdint>
#include <exception>
#include <filesystem>
#include <fstream>
#include <iostream>
#include <optional>
#include <stdexcept>
#include <string>
#include <utility>
#include "app/service_based_app.hpp"
#include <SDL3/SDL_main.h>
#include "logging/logger.hpp"
#include "logging/string_utils.hpp"
#include "core/platform.hpp"
namespace sdl3cpp::app {
std::atomic<bool> g_signalReceived{false};
constexpr uint32_t kWidth = 1024;
constexpr uint32_t kHeight = 768;
const std::vector<const char*> kDeviceExtensions = {"VK_KHR_swapchain"};
}
namespace {
void SignalHandler(int signal) {
if (signal == SIGINT || signal == SIGTERM) {
sdl3cpp::app::g_signalReceived.store(true);
}
}
void SetupSignalHandlers() {
std::signal(SIGINT, SignalHandler);
std::signal(SIGTERM, SignalHandler);
}
std::filesystem::path FindScriptPath(const char* argv0) {
std::filesystem::path executable;
if (argv0 && *argv0 != '\0') {
executable = std::filesystem::path(argv0);
if (executable.is_relative()) {
executable = std::filesystem::current_path() / executable;
}
} else {
executable = std::filesystem::current_path();
}
executable = std::filesystem::weakly_canonical(executable);
std::filesystem::path scriptPath = executable.parent_path() / "scripts" / "cube_logic.lua";
if (!std::filesystem::exists(scriptPath)) {
throw std::runtime_error("Could not find Lua script at " + scriptPath.string());
}
return scriptPath;
}
struct RuntimeConfig {
uint32_t width = sdl3cpp::app::kWidth;
uint32_t height = sdl3cpp::app::kHeight;
std::filesystem::path scriptPath;
bool luaDebug = false;
};
RuntimeConfig GenerateDefaultRuntimeConfig(const char* argv0) {
RuntimeConfig config;
config.scriptPath = FindScriptPath(argv0);
return config;
}
RuntimeConfig LoadRuntimeConfigFromJson(const std::filesystem::path& configPath, bool dumpConfig) {
using sdl3cpp::logging::ToString;
sdl3cpp::logging::Logger::GetInstance().TraceFunctionWithArgs("LoadRuntimeConfigFromJson", configPath.string() + " " + ToString(dumpConfig));
std::ifstream configStream(configPath);
if (!configStream) {
throw std::runtime_error("Failed to open config file: " + configPath.string());
}
rapidjson::IStreamWrapper inputWrapper(configStream);
rapidjson::Document document;
document.ParseStream(inputWrapper);
if (document.HasParseError()) {
throw std::runtime_error("Failed to parse JSON config at " + configPath.string());
}
if (!document.IsObject()) {
throw std::runtime_error("JSON config must contain an object at the root");
}
if (dumpConfig) {
rapidjson::StringBuffer buffer;
rapidjson::PrettyWriter<rapidjson::StringBuffer> writer(buffer);
writer.SetIndent(' ', 2);
document.Accept(writer);
std::cout << "Loaded runtime config (" << configPath << "):\n"
<< buffer.GetString() << '\n';
}
const char* scriptField = "lua_script";
if (!document.HasMember(scriptField) || !document[scriptField].IsString()) {
throw std::runtime_error("JSON config requires a string member '" + std::string(scriptField) + "'");
}
std::optional<std::filesystem::path> projectRoot;
const char* projectRootField = "project_root";
if (document.HasMember(projectRootField) && document[projectRootField].IsString()) {
std::filesystem::path candidate(document[projectRootField].GetString());
if (candidate.is_absolute()) {
projectRoot = std::filesystem::weakly_canonical(candidate);
} else {
projectRoot = std::filesystem::weakly_canonical(configPath.parent_path() / candidate);
}
}
RuntimeConfig config;
const auto& scriptValue = document[scriptField];
std::filesystem::path scriptPath(scriptValue.GetString());
if (!scriptPath.is_absolute()) {
if (projectRoot) {
scriptPath = *projectRoot / scriptPath;
} else {
scriptPath = configPath.parent_path() / scriptPath;
}
}
scriptPath = std::filesystem::weakly_canonical(scriptPath);
if (!std::filesystem::exists(scriptPath)) {
throw std::runtime_error("Lua script not found at " + scriptPath.string());
}
config.scriptPath = scriptPath;
auto parseDimension = [&](const char* name, uint32_t defaultValue) -> uint32_t {
if (!document.HasMember(name)) {
return defaultValue;
}
const auto& value = document[name];
if (value.IsUint()) {
return value.GetUint();
}
if (value.IsInt()) {
int maybeValue = value.GetInt();
if (maybeValue >= 0) {
return static_cast<uint32_t>(maybeValue);
}
}
throw std::runtime_error(std::string("JSON member '") + name + "' must be a non-negative integer");
};
config.width = parseDimension("window_width", config.width);
config.height = parseDimension("window_height", config.height);
if (document.HasMember("lua_debug")) {
const auto& value = document["lua_debug"];
if (!value.IsBool()) {
throw std::runtime_error("JSON member 'lua_debug' must be a boolean");
}
config.luaDebug = value.GetBool();
}
return config;
}
std::optional<std::filesystem::path> GetDefaultConfigPath() {
if (auto dir = sdl3cpp::platform::GetUserConfigDirectory()) {
return *dir / "default_runtime.json";
}
return std::nullopt;
}
struct AppOptions {
RuntimeConfig runtimeConfig;
std::optional<std::filesystem::path> seedOutput;
bool saveDefaultJson = false;
bool dumpRuntimeJson = false;
bool traceEnabled = false;
};
AppOptions ParseCommandLine(int argc, char** argv) {
std::string jsonInputText;
std::string seedOutputText;
std::string setDefaultJsonPath;
bool dumpRuntimeJson = false;
bool traceRuntime = false;
CLI::App app("SDL3 + Vulkan runtime helper");
app.add_option("-j,--json-file-in", jsonInputText, "Path to a runtime JSON config")
->check(CLI::ExistingFile);
app.add_option("-s,--create-seed-json", seedOutputText,
"Write a template runtime JSON file");
auto* setDefaultJsonOption = app.add_option(
"-d,--set-default-json", setDefaultJsonPath,
"Persist the runtime JSON to the platform default location (XDG/APPDATA); "
"provide PATH to copy that JSON instead of using the default contents");
setDefaultJsonOption->type_name("PATH");
setDefaultJsonOption->type_size(1, 1);
setDefaultJsonOption->expected(0, 1);
app.add_flag("--dump-json", dumpRuntimeJson, "Print the runtime JSON that was loaded");
app.add_flag("--trace", traceRuntime, "Emit a log line when key functions/methods run");
try {
app.parse(argc, argv);
} catch (const CLI::CallForHelp& e) {
std::exit(app.exit(e));
} catch (const CLI::CallForVersion& e) {
std::exit(app.exit(e));
} catch (const CLI::ParseError& e) {
app.exit(e);
throw;
}
bool shouldSaveDefault = setDefaultJsonOption->count() > 0;
std::optional<std::filesystem::path> providedDefaultPath;
if (shouldSaveDefault && !setDefaultJsonPath.empty()) {
providedDefaultPath = std::filesystem::absolute(setDefaultJsonPath);
}
RuntimeConfig runtimeConfig;
if (!jsonInputText.empty()) {
runtimeConfig = LoadRuntimeConfigFromJson(std::filesystem::absolute(jsonInputText), dumpRuntimeJson);
} else if (providedDefaultPath) {
runtimeConfig = LoadRuntimeConfigFromJson(*providedDefaultPath, dumpRuntimeJson);
} else if (auto defaultPath = GetDefaultConfigPath();
defaultPath && std::filesystem::exists(*defaultPath)) {
runtimeConfig = LoadRuntimeConfigFromJson(*defaultPath, dumpRuntimeJson);
} else {
runtimeConfig = GenerateDefaultRuntimeConfig(argc > 0 ? argv[0] : nullptr);
}
AppOptions options;
options.runtimeConfig = std::move(runtimeConfig);
if (!seedOutputText.empty()) {
options.seedOutput = std::filesystem::absolute(seedOutputText);
}
options.saveDefaultJson = shouldSaveDefault;
options.dumpRuntimeJson = dumpRuntimeJson;
options.traceEnabled = traceRuntime;
return options;
}
void LogRuntimeConfig(const RuntimeConfig& config) {
auto& logger = sdl3cpp::logging::Logger::GetInstance();
logger.TraceVariable("config.width", static_cast<int>(config.width));
logger.TraceVariable("config.height", static_cast<int>(config.height));
logger.TraceVariable("config.scriptPath", config.scriptPath.string());
}
void WriteRuntimeConfigJson(const RuntimeConfig& runtimeConfig,
const std::filesystem::path& configPath) {
rapidjson::Document document;
document.SetObject();
auto& allocator = document.GetAllocator();
auto addStringMember = [&](const char* name, const std::string& value) {
rapidjson::Value nameValue(name, allocator);
rapidjson::Value stringValue(value.c_str(), allocator);
document.AddMember(nameValue, stringValue, allocator);
};
document.AddMember("window_width", runtimeConfig.width, allocator);
document.AddMember("window_height", runtimeConfig.height, allocator);
addStringMember("lua_script", runtimeConfig.scriptPath.string());
std::filesystem::path scriptsDir = runtimeConfig.scriptPath.parent_path();
addStringMember("scripts_directory", scriptsDir.string());
std::filesystem::path projectRoot = scriptsDir.parent_path();
if (!projectRoot.empty()) {
addStringMember("project_root", projectRoot.string());
addStringMember("shaders_directory", (projectRoot / "shaders").string());
} else {
addStringMember("shaders_directory", "shaders");
}
rapidjson::Value extensionArray(rapidjson::kArrayType);
for (const char* extension : sdl3cpp::app::kDeviceExtensions) {
rapidjson::Value extensionValue(extension, allocator);
extensionArray.PushBack(extensionValue, allocator);
}
document.AddMember("device_extensions", extensionArray, allocator);
addStringMember("config_file", configPath.string());
rapidjson::StringBuffer buffer;
rapidjson::Writer<rapidjson::StringBuffer> writer(buffer);
document.Accept(writer);
auto parentDir = configPath.parent_path();
if (!parentDir.empty()) {
std::filesystem::create_directories(parentDir);
}
std::ofstream outFile(configPath);
if (!outFile) {
throw std::runtime_error("Failed to open config output file: " + configPath.string());
}
outFile << buffer.GetString();
}
} // namespace
int main(int argc, char** argv) {
SDL_SetMainReady();
SetupSignalHandlers();
try {
AppOptions options = ParseCommandLine(argc, argv);
sdl3cpp::app::ServiceBasedApp app(options.runtimeConfig.scriptPath);
// Configure logging
services::LogLevel logLevel = options.traceEnabled ? services::LogLevel::TRACE : services::LogLevel::INFO;
app.ConfigureLogging(logLevel, true, "sdl3_app.log");
// Log startup information using service-based logging
auto logger = app.GetLogger(); // We'll need to add this method
if (logger) {
logger->Info("Application starting");
LogRuntimeConfig(options.runtimeConfig);
}
if (options.seedOutput) {
WriteRuntimeConfigJson(options.runtimeConfig, *options.seedOutput);
}
if (options.saveDefaultJson) {
if (auto defaultPath = GetDefaultConfigPath()) {
WriteRuntimeConfigJson(options.runtimeConfig, *defaultPath);
} else {
throw std::runtime_error("Unable to determine platform config directory");
}
}
sdl3cpp::app::ServiceBasedApp app(options.runtimeConfig.scriptPath);
app.Run();
} catch (const std::runtime_error& e) {
std::string errorMsg = e.what();
sdl3cpp::logging::Logger::GetInstance().Error("Runtime error: " + errorMsg);
// Check if this is a timeout/hang error - show simpler message for these
bool isTimeoutError = errorMsg.find("timeout") != std::string::npos ||
errorMsg.find("Launch timeout") != std::string::npos ||
errorMsg.find("Swapchain recreation loop") != std::string::npos;
if (!isTimeoutError) {
// For non-timeout errors, show full error dialog
SDL_ShowSimpleMessageBox(
SDL_MESSAGEBOX_ERROR,
"Application Error",
errorMsg.c_str(),
nullptr);
} else {
// For timeout errors, the console output already has diagnostic info
// Just show a brief dialog
std::string briefMsg = "Application failed to launch. Check console output for details.";
SDL_ShowSimpleMessageBox(
SDL_MESSAGEBOX_ERROR,
"Launch Failed",
briefMsg.c_str(),
nullptr);
}
return EXIT_FAILURE;
} catch (const std::exception& e) {
sdl3cpp::logging::Logger::GetInstance().Error("Exception: " + std::string(e.what()));
SDL_ShowSimpleMessageBox(
SDL_MESSAGEBOX_ERROR,
"Application Error",
e.what(),
nullptr);
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}