Files
2026-01-09 23:21:38 +00:00

10 lines
222 B
GLSL
Executable File

void mx_dodge_float(float fg, float bg, float mixval, out float result)
{
if (abs(1.0 - fg) < M_FLOAT_EPS)
{
result = 0.0;
return;
}
result = mixval*(bg / (1.0 - fg)) + ((1.0-mixval)*bg);
}