// // Copyright Contributors to the MaterialX Project // SPDX-License-Identifier: Apache-2.0 // #include namespace py = pybind11; void bindPySlangShaderGenerator(py::module& mod); PYBIND11_MODULE(PyMaterialXGenSlang, mod) { mod.doc() = "Shader generation using the Slang shading language."; // PyMaterialXGenSlang depends on types defined in PyMaterialXGenShader PYMATERIALX_IMPORT_MODULE(PyMaterialXGenShader); bindPySlangShaderGenerator(mod); }