// // Copyright Contributors to the MaterialX Project // SPDX-License-Identifier: Apache-2.0 // #include #include #include namespace py = pybind11; namespace mx = MaterialX; void bindPyMaterial(py::module& mod) { mod.def("getShaderNodes", &mx::getShaderNodes, py::arg("materialNode"), py::arg("nodeType") = mx::SURFACE_SHADER_TYPE_STRING, py::arg("target") = mx::EMPTY_STRING); mod.def("getConnectedOutputs", &mx::getConnectedOutputs); }