# SDL3CPlusPlus A minimal SDL3 + Vulkan spinning cube demo. ## Build 1. Install SDL3 development headers for your platform (e.g., `libsdl3-dev` on Debian/Ubuntu or the SDK from [libsdl.org](https://www.libsdl.org/download-3.html)). 2. Install or update [Conan 2.x](https://docs.conan.io/en/latest/installation.html) and run ``` conan install . --install-folder build --build=missing ``` so that Conan brings in `lua` and the Vulkan loader + headers. 3. Configure the project with CMake using the generated Conan toolchain: ``` cmake -B build -S . ``` 4. Build the demo: ``` cmake --build build ``` Shaders are copied into `build/shaders` during configuration, so the demo can load the precompiled `cube.{vert,frag}.spv`. ## Run ``` cmake --build build --target spinning_cube ./build/spinning_cube ``` If you need the Conan runtime environment (e.g., because dependencies set env vars), source `build/conanrun.sh` before launching the binary on Linux/macOS or run `build\\conanrun.bat` on Windows.