#include "script/lua_helpers.hpp" #include "logging/logger.hpp" #include "logging/string_utils.hpp" #include #include #include #include #include #include namespace sdl3cpp::script { std::array ReadVector3(lua_State* L, int index) { using sdl3cpp::logging::ToString; sdl3cpp::logging::Logger::GetInstance().TraceFunctionWithArgs("ReadVector3", ToString(static_cast(L)) + " " + ToString(index)); std::array result{}; int absIndex = lua_absindex(L, index); size_t len = lua_rawlen(L, absIndex); if (len != 3) { throw std::runtime_error("Expected vector with 3 components"); } for (size_t i = 1; i <= 3; ++i) { lua_rawgeti(L, absIndex, static_cast(i)); if (!lua_isnumber(L, -1)) { lua_pop(L, 1); throw std::runtime_error("Vector component is not a number"); } result[i - 1] = static_cast(lua_tonumber(L, -1)); lua_pop(L, 1); } return result; } std::array ReadQuaternion(lua_State* L, int index) { using sdl3cpp::logging::ToString; sdl3cpp::logging::Logger::GetInstance().TraceFunctionWithArgs("ReadQuaternion", ToString(static_cast(L)) + " " + ToString(index)); std::array result{}; int absIndex = lua_absindex(L, index); size_t len = lua_rawlen(L, absIndex); if (len != 4) { throw std::runtime_error("Expected quaternion with 4 components"); } for (size_t i = 1; i <= 4; ++i) { lua_rawgeti(L, absIndex, static_cast(i)); if (!lua_isnumber(L, -1)) { lua_pop(L, 1); throw std::runtime_error("Quaternion component is not a number"); } result[i - 1] = static_cast(lua_tonumber(L, -1)); lua_pop(L, 1); } return result; } std::array ReadMatrix(lua_State* L, int index) { using sdl3cpp::logging::ToString; sdl3cpp::logging::Logger::GetInstance().TraceFunctionWithArgs("ReadMatrix", ToString(static_cast(L)) + " " + ToString(index)); std::array result{}; int absIndex = lua_absindex(L, index); size_t len = lua_rawlen(L, absIndex); if (len != 16) { throw std::runtime_error("Expected 4x4 matrix with 16 components"); } for (size_t i = 1; i <= 16; ++i) { lua_rawgeti(L, absIndex, static_cast(i)); if (!lua_isnumber(L, -1)) { lua_pop(L, 1); throw std::runtime_error("Matrix component is not a number"); } result[i - 1] = static_cast(lua_tonumber(L, -1)); lua_pop(L, 1); } return result; } std::string GetLuaError(lua_State* L) { using sdl3cpp::logging::ToString; sdl3cpp::logging::Logger::GetInstance().TraceFunctionWithArgs("GetLuaError", ToString(static_cast(L))); const char* message = lua_tostring(L, -1); return message ? message : "unknown lua error"; } std::array IdentityMatrix() { sdl3cpp::logging::TraceGuard trace; return {1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}; } glm::vec3 ToVec3(const std::array& value) { using sdl3cpp::logging::ToString; sdl3cpp::logging::Logger::GetInstance().TraceFunctionWithArgs("ToVec3", ToString(value[0]) + " " + ToString(value[1]) + " " + ToString(value[2])); return glm::vec3(value[0], value[1], value[2]); } glm::quat ToQuat(const std::array& value) { using sdl3cpp::logging::ToString; sdl3cpp::logging::Logger::GetInstance().TraceFunctionWithArgs("ToQuat", ToString(value[0]) + " " + ToString(value[1]) + " " + ToString(value[2]) + " " + ToString(value[3])); return glm::quat(value[3], value[0], value[1], value[2]); } void PushMatrix(lua_State* L, const glm::mat4& matrix) { using sdl3cpp::logging::ToString; sdl3cpp::logging::Logger::GetInstance().TraceFunctionWithArgs("PushMatrix", ToString(static_cast(L))); lua_newtable(L); const float* ptr = glm::value_ptr(matrix); for (int i = 0; i < 16; ++i) { lua_pushnumber(L, ptr[i]); lua_rawseti(L, -2, i + 1); } } int LuaGlmMatrixFromTransform(lua_State* L) { using sdl3cpp::logging::ToString; sdl3cpp::logging::Logger::GetInstance().TraceFunctionWithArgs("LuaGlmMatrixFromTransform", ToString(static_cast(L))); std::array translation = ReadVector3(L, 1); std::array rotation = ReadQuaternion(L, 2); glm::vec3 pos = ToVec3(translation); glm::quat quat = ToQuat(rotation); glm::mat4 matrix = glm::translate(glm::mat4(1.0f), pos) * glm::mat4_cast(quat); PushMatrix(L, matrix); return 1; } } // namespace sdl3cpp::script