Commit Graph

3 Commits

Author SHA1 Message Date
af064b287a feat: Refactor color handling in GUI commands and add ReadColorField method 2026-01-05 15:44:14 +00:00
19c369aac1 Refactor script services to improve Lua integration and logging
- Updated MeshService to use MeshPayload directly instead of script::MeshPayload.
- Enhanced SceneScriptService with detailed logging and error handling for Lua interactions.
- Introduced ILogger dependency in SceneScriptService and ShaderScriptService for better traceability.
- Implemented Lua state management in ScriptEngineService, allowing direct access to Lua functions.
- Added new types for mesh and scene management, including MeshPayload and SceneObject.
- Refactored shader loading logic in ShaderScriptService to utilize Lua for shader path retrieval.
- Created GuiInputSnapshot and GuiCommand structures for GUI input handling.
- Updated input and GUI script services to use new types and improved interfaces.
- Enhanced test_cube_script to validate new service implementations and Lua interactions.
2026-01-04 23:46:46 +00:00
41b58afc69 refactor: Introduce script engine and related services for enhanced scripting capabilities 2026-01-04 15:39:07 +00:00