From 91e9b2a45b60ff1a9cf5f5a73e85658640fdb53c Mon Sep 17 00:00:00 2001 From: johndoe6345789 Date: Sun, 4 Jan 2026 13:58:36 +0000 Subject: [PATCH] feat: Update LoadShaderPathsMap to use sdl3cpp::services::ShaderPaths for shader path management --- src/script/script_engine.cpp | 2 +- src/services/interfaces/graphics_types.hpp | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/src/script/script_engine.cpp b/src/script/script_engine.cpp index b6ac867..02e98dd 100644 --- a/src/script/script_engine.cpp +++ b/src/script/script_engine.cpp @@ -86,7 +86,7 @@ std::array ScriptEngine::GetViewProjectionMatrix(float aspect) { return sceneManager_->GetViewProjectionMatrix(aspect); } -std::unordered_map ScriptEngine::LoadShaderPathsMap() { +std::unordered_map ScriptEngine::LoadShaderPathsMap() { return shaderManager_->LoadShaderPathsMap(); } diff --git a/src/services/interfaces/graphics_types.hpp b/src/services/interfaces/graphics_types.hpp index 3c9e7db..3beabb1 100644 --- a/src/services/interfaces/graphics_types.hpp +++ b/src/services/interfaces/graphics_types.hpp @@ -1,5 +1,6 @@ #pragma once +#include #include #include