mirror of
https://github.com/johndoe6345789/SDL3CPlusPlus.git
synced 2026-04-24 21:55:09 +00:00
feat: Enhance GUI rendering and configuration management
- Added support for FreeType font rendering in GuiRenderer, including glyph loading and text rendering capabilities. - Introduced GuiFontConfig structure to manage font settings through configuration. - Updated JsonConfigService to parse and provide GUI font settings from JSON configuration. - Implemented MaterialX shader generation capabilities with a new MaterialXShaderGenerator class. - Enhanced ShaderScriptService to utilize MaterialX for shader generation based on configuration. - Added NullGuiService as a placeholder implementation for GUI service. - Extended IConfigService interface to include methods for retrieving graphics backend, MaterialX, and GUI font configurations. - Updated RuntimeConfig structure to include graphics backend and MaterialX configurations. - Added tests to ensure proper integration of new configuration settings and shader generation functionality.
This commit is contained in:
@@ -2,6 +2,7 @@
|
||||
#include "services/impl/script_engine_service.hpp"
|
||||
#include "services/impl/scene_script_service.hpp"
|
||||
#include "services/impl/shader_script_service.hpp"
|
||||
#include "services/interfaces/i_config_service.hpp"
|
||||
|
||||
#include <array>
|
||||
#include <cmath>
|
||||
@@ -68,7 +69,8 @@ int main() {
|
||||
engineService->Initialize();
|
||||
|
||||
sdl3cpp::services::impl::SceneScriptService sceneService(engineService, logger);
|
||||
sdl3cpp::services::impl::ShaderScriptService shaderService(engineService, logger);
|
||||
std::shared_ptr<sdl3cpp::services::IConfigService> configService;
|
||||
sdl3cpp::services::impl::ShaderScriptService shaderService(engineService, configService, logger);
|
||||
|
||||
auto objects = sceneService.LoadSceneObjects();
|
||||
Assert(objects.size() == 1, "expected exactly one scene object", failures);
|
||||
|
||||
Reference in New Issue
Block a user