feat: Implement gamepad support and audio control enhancements in input and audio services

This commit is contained in:
2026-01-05 06:32:34 +00:00
parent e7737c60f9
commit 5548d3b3ce
10 changed files with 406 additions and 185 deletions

View File

@@ -57,6 +57,7 @@ private:
static int PhysicsGetTransform(lua_State* L);
static int AudioPlayBackground(lua_State* L);
static int AudioPlaySound(lua_State* L);
static int AudioStopBackground(lua_State* L);
static int GlmMatrixFromTransform(lua_State* L);
std::shared_ptr<ILogger> logger_;