mirror of
https://github.com/johndoe6345789/MetalOS.git
synced 2026-05-01 00:56:03 +00:00
134 lines
5.7 KiB
C++
134 lines
5.7 KiB
C++
/*
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* Copyright © 2025 Valve Corporation
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*
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* SPDX-License-Identifier: MIT
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*/
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#include "util/macros.h"
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#include "helpers.h"
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class drirc : public radv_test {};
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TEST_F(drirc, override_uniform_offset_alignment)
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{
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create_device();
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VkPhysicalDeviceProperties2 pdev_props = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
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};
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get_physical_device_properties2(&pdev_props);
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const uint64_t min_uniform_offset_alignment = pdev_props.properties.limits.minUniformBufferOffsetAlignment;
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destroy_device();
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add_envvar("radv_override_uniform_offset_alignment", "16");
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create_device();
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get_physical_device_properties2(&pdev_props);
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const uint64_t min_uniform_offset_alignment_override = pdev_props.properties.limits.minUniformBufferOffsetAlignment;
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EXPECT_TRUE(min_uniform_offset_alignment != min_uniform_offset_alignment_override);
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EXPECT_TRUE(min_uniform_offset_alignment_override == 16);
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destroy_device();
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}
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TEST_F(drirc, disable_depth_storage)
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{
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create_device();
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const VkFormatFeatureFlags2 storage_features = VK_FORMAT_FEATURE_2_STORAGE_IMAGE_BIT |
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VK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT |
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VK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT;
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VkFormatProperties2 format_props = {
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.sType = VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2,
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};
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get_physical_device_format_properties2(VK_FORMAT_D32_SFLOAT, &format_props);
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const VkFormatFeatureFlags2 tiled_storage_features = format_props.formatProperties.optimalTilingFeatures;
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EXPECT_TRUE(tiled_storage_features & storage_features);
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destroy_device();
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add_envvar("radv_disable_depth_storage", "true");
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create_device();
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get_physical_device_format_properties2(VK_FORMAT_D32_SFLOAT, &format_props);
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const VkFormatFeatureFlags2 tiled_storage_features_override = format_props.formatProperties.optimalTilingFeatures;
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EXPECT_FALSE(tiled_storage_features_override & storage_features);
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destroy_device();
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}
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TEST_F(drirc, override_compute_shader_version)
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{
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create_device();
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/*
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %main "main"
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OpExecutionMode %main LocalSize 1 1 1
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OpSource GLSL 460
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OpName %main "main"
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OpDecorate %gl_WorkGroupSize BuiltIn WorkgroupSize
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%void = OpTypeVoid
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%3 = OpTypeFunction %void
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%uint = OpTypeInt 32 0
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%v3uint = OpTypeVector %uint 3
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%uint_1 = OpConstant %uint 1
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%gl_WorkGroupSize = OpConstantComposite %v3uint %uint_1 %uint_1 %uint_1
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%main = OpFunction %void None %3
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%5 = OpLabel
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OpReturn
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OpFunctionEnd
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*/
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unsigned char code[] = {
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0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0b, 0x00, 0x08, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c,
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0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x05, 0x00, 0x05, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
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0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x06, 0x00, 0x04, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00,
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0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x02, 0x00,
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0x00, 0x00, 0xcc, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00,
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0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
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0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
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0x00, 0x15, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00,
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0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06,
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0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x07, 0x00, 0x00, 0x00,
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0x09, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05,
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0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00,
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0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00};
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VkPipelineBinaryKeyKHR pipeline_keys[3];
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/* Create a simple compute pipeline to get the pipeline key. */
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get_pipeline_key(ARRAY_SIZE(code), (uint32_t *)code, &pipeline_keys[0],
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VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR);
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/* Verify that re-creating the exact same pipeline returns the same pipeline key. */
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get_pipeline_key(ARRAY_SIZE(code), (uint32_t *)code, &pipeline_keys[1],
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VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR);
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EXPECT_EQ(pipeline_keys[0].keySize, pipeline_keys[1].keySize);
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EXPECT_FALSE(memcmp(pipeline_keys[0].key, pipeline_keys[1].key, pipeline_keys[0].keySize));
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destroy_device();
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add_envvar("radv_override_compute_shader_version", "1");
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create_device();
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/* Verify that overwriting the compute pipeline version returns a different key. */
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get_pipeline_key(ARRAY_SIZE(code), (uint32_t *)code, &pipeline_keys[2],
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VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR);
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EXPECT_EQ(pipeline_keys[1].keySize, pipeline_keys[2].keySize);
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EXPECT_TRUE(memcmp(pipeline_keys[1].key, pipeline_keys[2].key, pipeline_keys[1].keySize));
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destroy_device();
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}
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