Files
ArenaFPS/Source/LyraGame/Inventory/InventoryFragment_SetStats.cpp
2025-11-17 21:49:11 +00:00

26 lines
584 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "InventoryFragment_SetStats.h"
#include "Inventory/LyraInventoryItemInstance.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(InventoryFragment_SetStats)
void UInventoryFragment_SetStats::OnInstanceCreated(ULyraInventoryItemInstance* Instance) const
{
for (const auto& KVP : InitialItemStats)
{
Instance->AddStatTagStack(KVP.Key, KVP.Value);
}
}
int32 UInventoryFragment_SetStats::GetItemStatByTag(FGameplayTag Tag) const
{
if (const int32* StatPtr = InitialItemStats.Find(Tag))
{
return *StatPtr;
}
return 0;
}